The Bradwell Conspiracy review: When puzzles go too far

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The latest from Bossa Studios is a puzzle game with very few satisfying puzzles.
Up until this point, Bossa Studios has been known for one-note but delightfully absurd games that mask huge challenges behind cheery exteriors. "Surgeon Simulator" and "I am Bread" are two of the hardest games I've ever played, but have simple foundations. Perform surgery? Easy enough in a game. What about making a piece of bread move across a kitchen? A little less obvious, but manageable.

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