04-12-2014 10:23 AM
46 12
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  1. salmanmansuri's Avatar
    Microsoft make huge improvements regarding Multitasking in Windows Phone 8.1
    Here's what they'd shown during Build session:

    dme.jpg

    Any device with 512 MB RAM running on Windows Phone 8.1 runs like a Lumia 920 (1 GB RAM Device) did on Windows Phone 8.0.


    512 MB RAM would have 150 MB reserved for apps, while a device with 2 GB RAM would have 450 MB reserved. Now in 8.1, those strict memory caps are gone. They have been replaced with a system (Dynamic Memory Estimation) that watches how much memory an app is using and adjusts the memory cap. Phones with 512 MB RAM will show resuming.. sometimes, but phones with 1 GB RAM will no longer have that annoying loading screen. :)

    Developers can enable an app to turn on in the background and load the pushed information before user even sees a toast, so when they tap on the message to open the app, everything will already found loaded No more loading screen...



    When updating an app from the Store in 8.1, the phone will only download the data which has changed! So if 2 MB part is updates from an 50 MB app, only 2 MB will be downloaded as an update.


    I think this will clear major annoyance, there is quite annoying to see 'loading' screen each time resuming to an app.
    04-07-2014 03:03 AM
  2. KrisJoeEll's Avatar
    I have a doubt. WP8 used to pause the running of apps except the one the user is currently using (In my belief). So will this update affect that?
    Because i think the pausing apps in background will make the foreground app more smooth and stable.
    Last edited by KrisJoeEll; 04-07-2014 at 03:34 AM.
    Mavee Shah likes this.
    04-07-2014 03:24 AM
  3. Lakshman Guntu's Avatar
    everyone is waiting for more and more features and this is what I am counting on WP 8.1 . I hate to see Resuming screen. low end Android and iOS devices do not have this problem and wonder why WP8 couldnt do this at the time of WP 8.0 release. Fingers crossed to see this in action when developer preview is released :)
    04-07-2014 04:07 AM
  4. Dario Federico's Avatar
    Android doesn't have the "animation" For resuming, doesn't mean that apps open when you tap them...resuming time is even slower on low end androids and instead of an animation you get a black screen
    Last edited by Dario Federico; 04-07-2014 at 04:40 AM.
    Cheewii Poon likes this.
    04-07-2014 04:26 AM
  5. linking1990's Avatar
    When updating an app from the Store in 8.1, the phone will only download the data which has changed! So if 2 MB part is updates from an 50 MB app, only 2 MB will be downloaded as an update.
    This is truely major, that day there was an update for Asphalt 8, and the store re-downloaded the whole game! This is awesome news.
    wpgeek820, Cryio, Raghav94 and 2 others like this.
    04-07-2014 04:33 AM
  6. anon8649069's Avatar
    So,games that require 1GB ram now, will be compatible with low memory devices in WP 8.1?
    04-07-2014 04:47 AM
  7. Dario Federico's Avatar
    So,games that require 1GB ram now will be compatible with low memory devices in WP 8.1?
    If we use logic yes....but rarely our logic coincide with MSs one
    NikCR7 and ashkan-khatar like this.
    04-07-2014 04:50 AM
  8. rvoje's Avatar
    This is not true. Memory cap is still preserved. The new numbers are 180 MB (512 MB devices), 380 (1GB devices) and 570 MB (2 GB devices).
    a5cent likes this.
    04-07-2014 04:51 AM
  9. Dario Federico's Avatar
    This is not true. Memory cap is still preserved. The new numbers are 180 MB (512 MB devices), 380 (1GB devices) and 570 MB (2 GB devices).
    This makes more sense...hope this change allows us to run whatsapp without crashes every 5 seconds
    04-07-2014 04:53 AM
  10. Josip Zeljko's Avatar
    So,games that require 1GB ram now, will be compatible with low memory devices in WP 8.1?
    Nope. This is just better handling of RAM. Apps that require a lot of ram still won't run.
    a5cent likes this.
    04-07-2014 04:54 AM
  11. wpgeek820's Avatar
    I love the fact that when an app is updated, only a fraction of the app needs to be downloaded and not the whole app. That, IMO, is the best feature which MS has implemented for the store.
    04-07-2014 04:57 AM
  12. rvoje's Avatar
    04-07-2014 05:00 AM
  13. anon8649069's Avatar
    Let's wait and see what happens.
    04-07-2014 05:03 AM
  14. Kashan Osama's Avatar
    THIS IS MAJOR I LOVE YOU MICROSOFT I LOVE YOU,I am switching towards WP...
    04-07-2014 05:18 AM
  15. Kashan Osama's Avatar
    This is not true. Memory cap is still preserved. The new numbers are 180 MB (512 MB devices), 380 (1GB devices) and 570 MB (2 GB devices).

    NOooo :'(((( please say it ain't true please please pleaseeeeeeeeeeeeeeeeeeeeeeeeeee
    04-07-2014 05:23 AM
  16. Ankit Nawlakha's Avatar
    Am i like the only one who is thinking that windows phone 8.1 is nailing it harder and harder each and every day..??
    04-07-2014 05:26 AM
  17. CageJ's Avatar
    fuh, would be nice if it is a true
    04-07-2014 05:30 AM
  18. anon8649069's Avatar
    Am i like the only one who is thinking that windows phone 8.1 is nailing it harder and harder each and every day..??
    No.. I also think that.
    Kashan Osama likes this.
    04-07-2014 05:30 AM
  19. salmanmansuri's Avatar
    This is not true. Memory cap is still preserved. The new numbers are 180 MB (512 MB devices), 380 (1GB devices) and 570 MB (2 GB devices).
    No. That limit is for WP8, WP8.1 introduced totally new app memory management with WinRT
    Kashan Osama likes this.
    04-07-2014 10:11 AM
  20. salmanmansuri's Avatar
    NOooo :'(((( please say it ain't true please please pleaseeeeeeeeeeeeeeeeeeeeeeeeeee
    Of cource! These app linits are for WP8. WinPRT replaced it completely with the one mentioned in the post.
    Kashan Osama likes this.
    04-07-2014 10:13 AM
  21. Cryio's Avatar
    With the new adjustment, 1 GB games SHOULD run on 512 MB devices, but this means that multitasking would be disabled if that app/game is active. If a games uses 300-380 MB out of a 512 MB, I don't know how fast or stable the device can be.
    04-07-2014 10:37 AM
  22. rvoje's Avatar
    No. That limit is for WP8, WP8.1 introduced totally new app memory management with WinRT
    No, look at the link above I shared. It says Windows Phone 8 and 8.1 in documentation.

    Memory cap limit must exist since WP itself manages memory management for the applications.
    a5cent likes this.
    04-07-2014 12:23 PM
  23. Kashan Osama's Avatar
    No.. I also think that.
    No. That limit is for WP8, WP8.1 introduced totally new app memory management with WinRT
    Of cource! These app linits are for WP8. WinPRT replaced it completely with the one mentioned in the post.
    Thanku...finally...thankuuuu



    Sent from my iPhone using Tapatalk
    04-07-2014 12:33 PM
  24. adusak's Avatar
    No, look at the link above I shared. It says Windows Phone 8 and 8.1 in documentation.

    Memory cap limit must exist since WP itself manages memory management for the applications.
    That is not really true. It says it applies to Windows Phone 8 and Windows Phone Silverlight 8.1 only. Not the WinRT so it could mean that some games updated to be compatible with new memory management system could work on 512MB RAM. Anyway that is just speculation, but I think it is important to note that the article applies to silverlight.
    Kashan Osama likes this.
    04-07-2014 12:36 PM
  25. rockstarzzz's Avatar
    04-07-2014 03:45 PM
46 12

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