astondg
New member
I haven't used iOS since November last year (when I switch to WP8) but the last time I did use it I remember it working like this:
1. System volume that was separate for
2. Call volume
3. An app could have a separate volume IF the developer opted in to that API but it was only for 'scaling' the volume set in 1. I.e. setting an app volume to max would only be as loud as the 'system' volume.
I could be wrong but that's how I remember it and I never touched an apps volume setting, all the apps I tried defaulted to max volume in app which seemed consistent with all the other system sounds. Basically I set the volume with the hardware volume switch (per audio device) and rarely touched it.
1. System volume that was separate for
a. Phone speaker
b. Headphones
c. Bluetooth (possibly per device?)2. Call volume
3. An app could have a separate volume IF the developer opted in to that API but it was only for 'scaling' the volume set in 1. I.e. setting an app volume to max would only be as loud as the 'system' volume.
I could be wrong but that's how I remember it and I never touched an apps volume setting, all the apps I tried defaulted to max volume in app which seemed consistent with all the other system sounds. Basically I set the volume with the hardware volume switch (per audio device) and rarely touched it.