I am wondering if the number of reviews is a good indication of how popular an app is, or if it varies a lot by genre (i.e., the type of app).
I was browsing the store today, interested in N.O.V.A 3, which seems like a pretty big release: a Gameloft game with killer graphics, Wi-Fi multiplayer, and Xbox achievements. It's been out for a few weeks now but it only has 76 reviews, which seems embarrassingly low. How many total downloads (i.e., purchases) do you think it has made? I'm worried Gameloft is spending all this money developing high end games and if they're only selling a few hundred copies of it at $6.99, they're losing a ton of cash, I'm sure. I'm sure the price is a deterrent for some, but even the more reasonably priced NBA Jam at $2.99 only has about twice as many reviews at 151.
Perhaps some developers on here have insight into what percentage of downloads results in a review.
I was browsing the store today, interested in N.O.V.A 3, which seems like a pretty big release: a Gameloft game with killer graphics, Wi-Fi multiplayer, and Xbox achievements. It's been out for a few weeks now but it only has 76 reviews, which seems embarrassingly low. How many total downloads (i.e., purchases) do you think it has made? I'm worried Gameloft is spending all this money developing high end games and if they're only selling a few hundred copies of it at $6.99, they're losing a ton of cash, I'm sure. I'm sure the price is a deterrent for some, but even the more reasonably priced NBA Jam at $2.99 only has about twice as many reviews at 151.
Perhaps some developers on here have insight into what percentage of downloads results in a review.