Coreldan
New member
To an extent, sure. However, it wouldn't matter how many people owned the Kinect if you were making a fast-paced title. Call of Duty would have NO SHOT at working on the first-gen Kinect. If it was all about the widest audience, exclusives wouldn't exist.
I guess you're forgetting about many of the stuff that are less "core features". Kinect doesn't have to replace moving, shooting and things like this in fast paced titles like CoD. One idea that I got from the press conference especially with COD:Ghosts in mind would be controlling the dog. Isn't that how they do it in real life too? You vocally command the dog. For squeezing the trigger you would still do just that, just on the controller.
Other things could be some quick commands given in these games, they could even use the typical military hand signs. Closed fist in the air with elbow in 90 degree angle? "Stop". Stuff like this could easily be replaced with Kinect, away from wasting buttons on the controller that doesnt have many of them anyways.
There are other stuff that could be utilized too, such as leaning based on what your body actually does, but this kind of stuff is sort of on the fine line, cos console gaming often involves just chilling at the couch as opposed to usually sitting upright infront of a monitor like in PC gaming.