So it's a statistic I've been wondering for some time, and it seems we finally know what games will eat up. Ignore the bias of this article and just look at the numbers, because that's all that matters here:
Xbox One Game Install Sizes Revealed: Digital Future Is Not Possible Right Now
We've got Forza 5 and Dead Rising 3 at 35 GB and Ryse at 47 GB. Those sizes are freaking insane, and that's the nice way of putting it. I was scared of the thought of 20-GB installs if people went all-digital. That Microsoft is only giving us 500 GB of internal storage and games eating up 8-10% of that each time is disappointing. That they then want to brand replacement drives and double their price is worse. It'll take most of us a couple of years to eat away at the post-formatting space (which will probably be around 450 GB), but for those who plan on getting several games at launch (like those who want to get Forza, Ryse, Dead Rising, Madden, Battlefield, and Call of Duty), you're looking at probably 60% of HDD space used right away. It's just CRAZY to think about the storage costs we'll endure later in the generation.
For a couple of years now, I've wished that physical game delivery would come in the form of a flash drive, and this has me wondering what the speed will be (in Mbps) for these installs. I doubt it gets to the 4 Gbps USB 3.0 theoretically runs at, so I can't help but wonder if we'd see companies start looking at USB 3.0 transfer on these consoles at some point, because the idea we'd wait a day for a 70-GB game to install later down the road is silly. Whatever happens, these install sizes are higher than I expected, and storage costs are going to SUCK when it's time to buy a proprietary drive from Microsoft.
Xbox One Game Install Sizes Revealed: Digital Future Is Not Possible Right Now
We've got Forza 5 and Dead Rising 3 at 35 GB and Ryse at 47 GB. Those sizes are freaking insane, and that's the nice way of putting it. I was scared of the thought of 20-GB installs if people went all-digital. That Microsoft is only giving us 500 GB of internal storage and games eating up 8-10% of that each time is disappointing. That they then want to brand replacement drives and double their price is worse. It'll take most of us a couple of years to eat away at the post-formatting space (which will probably be around 450 GB), but for those who plan on getting several games at launch (like those who want to get Forza, Ryse, Dead Rising, Madden, Battlefield, and Call of Duty), you're looking at probably 60% of HDD space used right away. It's just CRAZY to think about the storage costs we'll endure later in the generation.
For a couple of years now, I've wished that physical game delivery would come in the form of a flash drive, and this has me wondering what the speed will be (in Mbps) for these installs. I doubt it gets to the 4 Gbps USB 3.0 theoretically runs at, so I can't help but wonder if we'd see companies start looking at USB 3.0 transfer on these consoles at some point, because the idea we'd wait a day for a 70-GB game to install later down the road is silly. Whatever happens, these install sizes are higher than I expected, and storage costs are going to SUCK when it's time to buy a proprietary drive from Microsoft.