07-01-2015 10:58 AM
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  1. Deaconclgi's Avatar
    I pay if I like the game after I play a free trial or if the game has amazing graphics and gameplay. I usually will buy any game that pushes the hardware that I am currently using. I don't like Grand Theft Auto, even for consoles but I bought it just to see how it runs on my 1020 and future devices. I don't mind paying to play and I try to keep around $15 set aside for games over a 3-6 month span of time.

    Some games, ones that I have been waiting on or that I am a huge fan of the genre are basically insta-buys, such as Asphalt 8, the combination of graphics, sound, controls and an established franchise that I actually like meant that I would have bought it even if it was $6.99 as I was eagerly awaiting it.

    Build hype for your games and people will be more willing to buy them and yes, the free trial is a must and separates Windows Phone from other OSes.
    02-04-2014 11:59 AM
  2. Volchonokilli's Avatar
    I'm paying for the game, if I'm pleased with it after trial experience.
    02-04-2014 12:00 PM
  3. npoe's Avatar
    I dont like to play in my phone or any handheld console. Honestly almost all the games I have in my WP are because they got free for a limited time. Now in the other side of the coin I dont like apps with ads I hate adds.

    I would gladly pay for games like MonsterUp Adventures in which the artwork and the music are cheerful. Also, in my personal experience Marios (developer) is a good guy and I dont have problems in buying the game even if Im going to play no more than five minutes. My wife like the games too and she has her onw copy of the games.

    About the app in purchase in F2P. No, I do not pay for those transactions and neither does my wife. I do not consider a game with microtransactions worthy of playing.

    Bottom line, I would not mind to buy a game that I will not play if the work worth the money and the developer seems to be good person/company in the WP ecosystem. My wife plays and buy games she likes but not at prices like Final Fantasy games (less than 5 dlls is acceptable).
    02-04-2014 12:03 PM
  4. robnhl's Avatar
    I buy a lot of apps, fewer games. I prefer to pay for things up front, but I am not averse to trying something and then unlocking all features/removing ads/etc through IAP. I also don't mind subscriptions or paying for upgrades. I avoid apps/games that have the continuous trickle of IAP. It all comes down to value.
    02-04-2014 12:03 PM
  5. sweatshopking's Avatar
    I buy games that don't suck. i probably have 40, but don't really play any on my phone. idky i buy them. if it's a good game, and it doesn't even have any reason to buy i'll buy just to support a guy.
    02-04-2014 12:06 PM
  6. reda igbaria's Avatar
    I pay for games, but if it worth paying for, for example. A nice game that i love to play it, i will pay for it
    02-04-2014 12:11 PM
  7. sdreamer's Avatar
    I pay if its a good quality game and the price isn't expensive (like $0.99, $1.49 is pushing it for me). I think one of the major hurdles is the fact games can be delisted and people who paid essentially lose the app when they get a new phone or need to reinstall. I like ads in games but I do get annoyed when the ads are in the way of game play. Ads don't need to be showing all the time imo, just put them in the level select menu to guarantee they are displayed during use of the game.
    02-04-2014 12:11 PM
  8. reprod3's Avatar
    I've paid for about 15-20 apps in the Windows Phone and Windows ecosystems. If the app is solid with regular updates I always support the developer. I am a developer myself after all.
    02-04-2014 12:13 PM
  9. leoniDAM's Avatar
    The Games are not my first interest on smartphone so i'm not very interested to buy games.
    But there are some exceptions, when i find an interesting game, like iStunt 2, Fruit Ninja, Cut The Rope, i've bought those games, i also bought some credit in Asphalt 8.
    But it is rare that i buy a game becouse i don't play very much on my phone (and also becouse now my wallet lacks of money), for this generally i put my attention on free and easy games
    02-04-2014 12:15 PM
  10. ahumeniy's Avatar
    In third-world and on development countries you simply cannot offer an app paid-only because in these countries getting a credit card is very difficult, and don't ever think about international cards. I can get a credit card here in Chile, but it was very difficult to get an international one to be able to use it for MS services.

    The only option to please everyone is offering a free ad-supported version alongside a paid one without ads or as IAP. But in terms of revenue, I prefer the ad-supported since I could get a constant flow of revenue independent of the amount of people buying the app each month which would be none or few after the first months. Another option would be a subscription model, but I'm afraid there is no support for said model and it would be impractical due the low prices users are accustomed to with mobile apps.

    Hate it or love it, from a developers standpoint a DLC-based model is a great model also.
    02-04-2014 12:25 PM
  11. TheWinPhan's Avatar
    Without a doubt, I will pay for games! I also encourage my family and friends to do the same. I couldn't care less if it's a XBL game in all honesty. If its a well designed game, that matters more. My son who is a GAMER feels the same. Would love to see more US centric sports games make it into the store, it's one of the important game genres that needs to be addressed if the US marketshare is going to increase.
    02-04-2014 12:26 PM
  12. Lloyd_S's Avatar
    No. I don't find it easy or enjoyable spending too much time playing games on small handsets and tablets at all. I prefer to play on large television screens with much better graphics, speed and features.
    Laura Knotek likes this.
    02-04-2014 12:30 PM
  13. LucasLumia's Avatar
    Mostly for 1 dollar games and only if it deserves it. Although I'm more inclined to Xbox Games.
    02-04-2014 12:31 PM
  14. ernonewman's Avatar
    Depends on the game, the most likely way I ever become aware of indie game is it's reviewed on a site like WPCentral or I happen to wander into the store on the phone. If it has a good review I'm willing to try it but at this point it's good if it has a trial available. If it can keep my attention for 10 minutes then I'll buy it.
    02-04-2014 12:37 PM
  15. Denegar's Avatar
    I prefer to pay for apps, games included, to get rid of advertisements. In fact, it bugs me when an ad-supported app doesn't have an ad-free paid version. However, I almost only ever purchase apps if they have a free ad-supported or trial version so that I can find out if they are worth it first.
    02-04-2014 12:44 PM
  16. jaimeastin's Avatar
    Yes. I will immediately pay for a good app after trying it. If it is not good, I will erase it. If I can't try it, I will probably not buy it.

    I'm not being cheap as I believe the developer needs to be compensated. I hate apps that have adds ans I hate fremium apps... I would rather pay for no adds ans 75% or all core content or I will not try/buy/install at all...

    Again, I am not cheap and time is money... The adds and so called premium content is a waste of time ans therefore makes the app of little value to me.

    I purchase more tool/apps than games on my phone, but more games on my surface as it pretty much has all the functionality I desire.

    I love apps that sync data to SkyDrive, has controller support, etc.
    02-04-2014 12:46 PM
  17. mike tirtis's Avatar
    Until now, I have never bought an app.
    My biggest fear is that I may switch phone or have a factory reset and then I would have to pay again for my apps. I don't know if this is what would happen or if the store would actually let me re-install an app unlimited times...

    The only scenario I can think of me paying for an app is, an imaginary world where the app would be available on wp8 store AND available on Windows 8.1 store, and with a small payment I could have the same game installed on my laptop and my phone, that would be cool... Or paying one publisher one time, and then have unlimited access on his downloads all his apps
    02-04-2014 12:48 PM
  18. jpspiderman's Avatar
    It depends on what the cost is and the replay value of the game. The more good reviews you can get the more likely people will pay. On the flipside you also have to hit a critical mass of users to have people feel comfortable with paying sometimes. Me personally that's why i think a try mode is a good way to go on the wp app store.
    02-04-2014 12:53 PM
  19. Kris Simundson's Avatar
    For me it all depends on the style of game. Of course if it doesn't peak my interest I won't purchase or play.

    However, I have already spent a good amount on games/apps to either purchase or remove ads.

    If I have the ability to try before I buy, it'll also give me more of an idea if the game/app is worth my purchase.

    Overall, I do try to support native developers of anymore as much as possible, even if it's purchasing a app than deleting it.
    02-04-2014 12:56 PM
  20. myrandex's Avatar
    I've bought some games but not too many on WP. And I've bought zero for my Android tablet. I just don't spend a lot of time playing games on my phone. Touch screen controls have never been something I've enjoyed for starters, so only certain types of games I'd ever consider buying. I paid for a Final Fantasy game and with that being a slower menu based game that would be doable. I would pay for a FF Tactics conversion easily. Then I've bought a couple of others (fruit ninja, and cut the rope, but most of the ones I play on mobile the couple of times I play them are free.
    02-04-2014 01:00 PM
  21. Mac Morrison's Avatar
    Wow, great comments. And honest ones too. I hear you about xbox live enabled titles sadly its close to impossible for an indie to publish an xbl title, even Disney games aren't !

    I've got achievements built in but they will probably only be seen in ios and android versions os game centres.

    my game is a tiny title so I've little to lose but its a big issue generally for pro game devs.
    02-04-2014 01:02 PM
  22. wizll's Avatar
    to answer the topic, yes.

    I've definitely purchased more games/apps on WP. Sometimes just to support the ecosystem, since there are some highly rated games that I purchased and have yet to even load. On my ipad I have not spent any money buying games, but there is one f2p with iap game, puzzle & dragons, where I've spent perhaps way too much on. If that ever comes to WP, I'll probably spend even more.

    Ads in games are definitely annoying, but it if it doesn't get in the way, it's ok. In a location based game like QONQR, I've purchased IAP stuff once or twice, which lets you disable the Ads for a month or so, but even when the ads are there, it's not as intrusive given that the game is not at all graphic intensive.

    ultimately, my mentality with mobile games that are already cheaply priced (no thanks to apple's app store) is that I should be able to at least tip the developer a couple bucks to buy a beer. I can skip an overpriced coffee here and there to do that.
    02-04-2014 01:10 PM
  23. nemecek_f's Avatar
    I mostly play paid games. I guess in last months I have spend around 20 - 30 bucks on games for my phone. If the trial is enjoyable and game costs 1$ I usually don't even think about purchasing and just hit the buy button.

    If there is something I hate it is In-app purchases. Especially when you buy game for 3$ and there are IAPs (Gravity Guy 2 for example and others).. Problem with IAPs is that in most cases they are here to mine another money of you. If you don't pay gameplay is much harder or you cannot even play...
    02-04-2014 01:10 PM
  24. tire_007's Avatar
    If the game is good i i paid for it.
    02-04-2014 01:15 PM
  25. micha_beck's Avatar
    NO! F2P are mostly pay to win! I had inapp purchases. I spend money on quality games. Paid for a bunch of indie games. They just need to be good :)
    02-04-2014 01:18 PM
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