Assassin’s Creed IV: Black Flag Review
I want to preface this review by saying this is my first time playing an Assassin’s Creed game just in case I mention a feature that has been introduced by one of the earlier games in the series. I am also playing the PC version of the game.
I’m not sure if it is possible to find out how much time I’ve put in the game (I haven’t really looked), since I have the uplay version, but I am around half way through the story so far and have done a considerable amount of the side missions and hunting for the collectables.
Positives
The Protagonist: I feel whenever I play an action/adventure game like this with emphasis on a story, the character I am playing as has to be a strong lead. Edward Kenway and his background is introduced very well. It is therefore, easy to relate to his actions and thoughts throughout the game. Essentially, he refers to himself as a “peasant” early on trying to justify his intent to be a privateer in order to earn a better life for his family. From the moment he finds out about the “Observatory”, a sense of obsession kicks in in his quest to obtain this big score, regardless if he finds himself between the Assassin’s and Templars. The premise of the story is set really well and the experience through Edward’s journey is fantastic in what I have played so far. He is a well modelled character and looks the part and his voice acting is superb and as a result, he sounds the part. One of the better characters I’ve played as.
The Open World: One of the best, well-realised open worlds I have had the pleasure of gaming in. I was taken in, absorbed and often spent more time exploring than playing through the main story. A testament of how well it has been put together. Various cities, islands and diving areas to explore; as well as the changing environments. One moment you’re sailing in calm seas, next moment you are dealing with rough oceans and rogue waves. All the while enemy ships are around presenting a constant threat to the player’s endeavours. Not to mention the beauty of the graphics and the presentation of this world.
The Jackdaw Experience: A game within a game. While the ship Edward uses is his main transport around the world, it can also be a deadly war machine. The player can acquire resources such as wood and metal to upgrade the ship. These resources can be acquired from flotsam in the open sea, raiding warehouses; but what seems to be the best way to acquire these items, is to plunder enemy ships. The naval combat is very satisfying. At first it felt weird to handle, but once I grasped the controls, it was very enjoyable. It also didn’t get or feel laborious after the many ships I boarded, which is an added bonus.
Furthermore, there is added challenge of some elite ships such as Man O Wars and even Legendary ships to take on once the ship is fully customized. This leads on to the next point…
Collectables: Collectables everywhere. There are so many from the elite upgrades for the Jackdaw to the animus fragments and buried treasure, from the Mayan Stella to the Templar keys for bonus armour. But one of the more enjoyable collectables to pursue are the sea shanties; the songs your crew sing while sailing. An added twist is that this collectable isn’t stationary. The shanty will fly away when the player initiates a chase. If the player can’t quite catch them in time, the shanty will eventually escape.
The Story and Characters: The story isn’t really ground-breaking so much, but it is put together well as to give the player a sense of progression through events. The main missions are satisfactory for the most part, but more will be said when I cover the negatives. The characters that support the story however, is why I feel it was a worthy mention it under a positive. The various characters and their personalities, and how they in turn compliment the story is really well done. From the soft spoken Assassin James Kidd with a hidden secret, to the intimidation of the pirate Edward Thatch aka Blackbeard. The story, the game world and the characters all come together to really complement each other to present a very satisfying adventure to play through.
The Side Quests: Well executed and felt relevant to the world you were playing in. Often times, in other games, side quests were fetch quests that lacked context. The side quests in Black Flag are anything but. From assassinating corrupt officers and brutal slavers running plantations, to protecting a ship from attack by enemy ships. From taking over hostile forts, to taking out Templar operatives for their keys. The side missions are abundant and are very satisfying to play through. More so than even playing through the main story missions.
Negative
Some story missions: More precisely, follow and eavesdrop missions. I kind of understood what they were trying to do with these, with being an assassin and all, but to be blunt, I found it to be slow and boring. These missions often providing frustrating de-synchronisations. That being said, the stealth element makes up for it and adds a sense of tension.
Save System: I’m not a fan of profile saves. What happens if I want to replay a section of the game? Or recently, I encountered a crash during a story mission in Principe and there was no way to revert back to the main open world. I wouldn’t have been able to play my main profile game and do other side activities. Relating to the de-synchronisations mentioned earlier, the checkpoint saves can be hit and miss. On a few occasions, enemies spawned in front of me causing yet another de-synchronisation, or my personal favourite, spawning next to an animal like a panther only to get immediately mauled.
Free running: Don’t get me wrong, I love this feature since it allows for a dynamic action feel to the game, but often times it will do things I don’t want to do. Very frustrating in chase missions and you lose the target.
Combat: Naval combat is great, but the land combat can get very easy. As a result, the game overall is pretty easy. I think the counter is too overpowered. I think a stamina system (like in Witcher 2) would have offered a better balance. That is not to say it is not fun. The current system is enjoyable, taking on crowds of enemies is great.
Summary
Overall, I have really enjoyed my time with this game so far, and I haven’t even completed the main story. One of the most enjoyable games I’ve played in recent times. There is no doubt in my mind that I would recommend this game. So much content and game time to be had with this title which offers great value. While I mentioned a few negatives, they are really nitpicks for the most part and the positives far outweigh them.
If I were to give it a rating, I would say a 9/10.