3d builder automaticaly alter mesh quality when correcting it , how to avoid that ?

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Windows Central Question

Hello , I find out that sometime , for complex mesh like sculptures or figurines, 3D Builder is badly altering the mesh quality while correcting it. This was not happening in previous versions and this is serious problem for me . I would like that my mesh stays exactly the same as it was designed and not creating weird rough effect on the surface of it , what can I do to preserve my polygons exact coordinates and smooth ?
 

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