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fjtorres5591 exactly, i Can't agree more ! Jez Corden is sometimes binary in his way of thinking (sorry
@Jez Corden if you read this). However, Matt Booty is just repeating what Phil Spencer has been saying for months. Case by case, it's very simple to understand! It means exclusive games, temporary exclusive games, and multiplatform games. Nothing new!
No red lines never meant that everything would be multiplatform. And "case by case" means that exclusive games are important! Otherwise, they wouldn't be asking the question! Even the latest annual report confirmed that exclusive games are important. It's strange that some continue to sow doubt when Xbox keeps saying the same thing.
Moreover, multiplatform games are essentially historically multiplatform games, Xbox just continued to do as before, that's all! Although, there are a few exceptions like Hellblade 2, which is an exclusive game while Hellblade 1 was multiplatform. This exception confirms this case-by-case strategy, as even multiplatform games can become exclusive.
In the end, there are only 4 games that have become multiplatform, which is very few. The case of Indiana Jones is a special case because Disney and it was already planned to be multiplatform before the acquisition, if my information is correct (FTC). And I think a compromise was found between Xbox and Disney to make the game only temporarily exclusive.
But anyway, the fact is that most new licenses are exclusive and most multiplatform games remain multiplatform, these are just facts, the rest is just assumptions and misinformation, which only affects those who want to believe it, and we know who we're talking about (not Xbox players anyway).
Xbox simply does not put all its eggs in one basket with this multi-faceted strategy: Xbox consoles, PC, cloud, Game Pass, mobile, exclusive games, multiplatform games. To maintain a sustainable Xbox ecosystem over time, this is the right strategy. Thanks to this strategy, Xbox is now more profitable than PlayStation, which has focused too much on consoles for very low profitability. PS is now making a shift towards PC, service games and remasters to gain profitability. We also see that PlayStation makes very few games, and most of their exclusive games come from third-party publishers. The problem with this is that third-party publishers, with the current situation on game industry, cannot stick to just one platform, just look at Square Enix or practically all publishers in the end. The result is that today, PlayStation has fewer and fewer exclusive games and "strangely" Xbox is getting more former PlayStation exclusive games than the other way around: Death Stranding (then Death Stranding 2), Nioh, the Yakuza series, the Persona series, Kena, Sifu, Forspoken, etc....
It's still strange that some maintain this narrative when reality shows the opposite, Xbox has never attracted so many publishers, Xbox has never had so many games, exclusive or not, and the Xbox ecosystem is getting better every day with exclusive features like Play Anywhere, cross-save (Steam, Xbox, PC), varied games, games that are increasing in quality. You can't be happier than an Xbox player today with all the advantages we have. If you are a PC player, it's very good too, you have access to the best of all worlds...
But don't forget that a PC player is an Xbox player
.