savagelizards
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- Feb 7, 2014
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I've heard of all this, but this still looks like Windows Phone apps working on Windows 8, not the other way around. And I personally would find it odd if they did... I mean, it's easy to scale up phone app for display on a large screen. But to try and scale down apps from Windows 8 onto Windows Phone... That sounds messy.
I'm not trying to call you a liar, but this all looks like it's referring to Windows Phone 8.1+ apps running on Windows 8.1 Update 1+, in addition to making it easier for developers to make apps for both app stores due to a larger amount of code and APIs being shared. Basically, how it currently works on iOS: where iPhone apps can run on iPad, but iPad apps can't run on iPhone.
Again, how would they take apps specialized for big tablets displays, for small phone screens? The code isn't the issue, it's the fact that they wouldn't display very well on a small screen.
No worries... I understand what you mean about screen sizes, but I think that responsive design is a part of the mix.
Consider that an aspect of Windows 8.1 update 1 is support for smaller tablet sizes.
In fact, the whole dynamic is actually closer than it seems when you consider that the 1080p surface pro screen is running the same resolution as the 1080p Nokia Icon.
So in theory, my Icon could display the same screen information as my Surface Pro. The only difference will be scaling some of the touch targets, since a target size that's comfortable for a 10" display could be smallish on a 5" screen.
So yes, the way I read this the same code supported on both platforms will allow apps to work across both platforms in both directions.
