Developing with Unity

grantc5

New member
Sep 29, 2011
11
0
0
Visit site
Has anyone here managed to get ads working on a game made with Unity?

Specifically WP8.1 and using Smaato or AdDuplex.

I while ago while testing I'm sure I had WP8.0 working but it seems no SDK properly supports WP8.1 yet.
 

9112Fisher

New member
Apr 9, 2014
239
0
0
Visit site
I used Google AdMob, there is some plugin on their site that supports Windows Phone apps. You will need to implement it in Visual Studio as there is no support for Unity :)
 

jhu78

New member
Aug 1, 2012
27
0
0
Visit site
I'm currently using Reign Studios mobile pack (Reign) and it works fine with AdMob and PubCenter for WP8. It's not free, though.

I actually tested AdRotator just a couple of hours ago (AdRotator - The AdRotating solution for your apps & games) and it worked fine with AdMob, Adduplex and PubCenter. It' free and has support for other providers but I haven't tested them. AdRotator comes with a showstopping "bug" for me, though. Currently, your app has to display the ad on your first scene, otherwise it won't work.
 

Ptur

New member
Feb 19, 2015
15
0
0
Visit site
Using Admob for WP8, all great, but need a static events in unity to control banner visibility if you want to switch off it
 

Members online

Forum statistics

Threads
326,631
Messages
2,248,671
Members
428,525
Latest member
jajunk