I don't get the uproar over Xbox One and the hardcore gamer's preference for Sony's strategy of physical disc sharing. On Xbox One, with everything digital, you can lend games to ten friends, digitally and remotely, and you can access your entire game library at a friend's house just by logging in. That is way more convenient.
Online check-ins
I understand this sounds creepy, but everyone already does this with their cell phones. They download a bunch of apps from dozens of different companies and give authorization for those companies to track their location data 24/7. And now they are freaking out about having to 'check-in' for a second on Xbox. It doesn't make sense to me, but it wouldn't surprise me if Microsoft softened it a little bit, but I get why they are doing it: it's good for the developers and if you do what's good for developers, the exclusive games will come.
I just find it amusing that people largely don't fuss about the smartphone stuff and are suddenly all upset about this. It suggests to me they don't really understand what they are already doing, which is scary, and how the Xbox One is better about it. Cell phone users give apps 24/7 access to their location--everywhere they go, everything they do. Xbox One is nowhere near as Orwellian: it's requiring you to check in (which most 360 users already do) from a static location, periodically. On top of that, they're all freaking out about the used/rental games, but these same people have tons of games and apps on their smart phones that are tied to those smart phones: they can't rent them, they can't sell them, they can't lend them. But, with the Xbox One, you can still sell them and you can lend them to up to 10 people.
Restrictions on lending and selling:
Again, people already put up with this whether they are playing games on their PC (mandatory installs, no sharing or re-selling) or on their smartphones and tablets (they buy games, those games are tied to the device, and they cannot sell them or lend them at all). But with the Xbox One strategy, you can lend them: digitally or you can re-sell the disc. Sure, there will be some restrictions, but there has to be or the industry will implode.
DRM in general:
This is the way it's going because piracy was destroying game developers' incentives to make games. Microsoft looks like the bad guy here, but Sony has already said that they are leaving DRM decisions up to the third-party developers on PS4, which means games on PS4 will likely have the same restrictions anyway, except instead of them being standardized, they'll be all over the place which will create confusion
Benefits of digital:
There are also a lot of potential benefits do going completely digital that may leave PS4 behind. Xbox One is embracing the ability to do cloud computing to aid the console, which means that in a few years down the road, while the PS4 is trapped with its current hardware specs, the Xbox One will be getting more powerful.
Kinect vs. Eye:
Including the Kinect explains the higher price tag, but it's the right decision. If you bundle the Kinect, developers have an incentive to develop for it because everyone with an Xbox One has one. Sony, by not bundling the Eye is essentially killing it by limiting it to a side peripheral that only a small minority of PS4 users will have, giving little incentive for developers to innovate with it. Hardcore gamers may not care about voice and movement integration, but I'd rather see how developers can innovate with it
Online check-ins
I understand this sounds creepy, but everyone already does this with their cell phones. They download a bunch of apps from dozens of different companies and give authorization for those companies to track their location data 24/7. And now they are freaking out about having to 'check-in' for a second on Xbox. It doesn't make sense to me, but it wouldn't surprise me if Microsoft softened it a little bit, but I get why they are doing it: it's good for the developers and if you do what's good for developers, the exclusive games will come.
I just find it amusing that people largely don't fuss about the smartphone stuff and are suddenly all upset about this. It suggests to me they don't really understand what they are already doing, which is scary, and how the Xbox One is better about it. Cell phone users give apps 24/7 access to their location--everywhere they go, everything they do. Xbox One is nowhere near as Orwellian: it's requiring you to check in (which most 360 users already do) from a static location, periodically. On top of that, they're all freaking out about the used/rental games, but these same people have tons of games and apps on their smart phones that are tied to those smart phones: they can't rent them, they can't sell them, they can't lend them. But, with the Xbox One, you can still sell them and you can lend them to up to 10 people.
Restrictions on lending and selling:
Again, people already put up with this whether they are playing games on their PC (mandatory installs, no sharing or re-selling) or on their smartphones and tablets (they buy games, those games are tied to the device, and they cannot sell them or lend them at all). But with the Xbox One strategy, you can lend them: digitally or you can re-sell the disc. Sure, there will be some restrictions, but there has to be or the industry will implode.
DRM in general:
This is the way it's going because piracy was destroying game developers' incentives to make games. Microsoft looks like the bad guy here, but Sony has already said that they are leaving DRM decisions up to the third-party developers on PS4, which means games on PS4 will likely have the same restrictions anyway, except instead of them being standardized, they'll be all over the place which will create confusion
Benefits of digital:
There are also a lot of potential benefits do going completely digital that may leave PS4 behind. Xbox One is embracing the ability to do cloud computing to aid the console, which means that in a few years down the road, while the PS4 is trapped with its current hardware specs, the Xbox One will be getting more powerful.
Kinect vs. Eye:
Including the Kinect explains the higher price tag, but it's the right decision. If you bundle the Kinect, developers have an incentive to develop for it because everyone with an Xbox One has one. Sony, by not bundling the Eye is essentially killing it by limiting it to a side peripheral that only a small minority of PS4 users will have, giving little incentive for developers to innovate with it. Hardcore gamers may not care about voice and movement integration, but I'd rather see how developers can innovate with it