Microsoft's 'missing link' for PC and Xbox gaming will finally put upscaling woes among developers to rest

Personally, I always hated DirectX and wish more devs would stick with Vulkan and OpenGL instead of being dependent on MS and letting them always have that weird hold on PC gaming.

I also want to know why consoles are always capable of running new games without a GPU update every other week like PC? Why can't PC devs color between the ******* lines like console versions of the games instead of requiring GPU makers to keep bloating and tweaking the drivers constantly? They're all using the same 3 or 4 game engines nowadays anyway FFS.
 

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