Open hostility

anon(5348756)

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I'd like to make a point about WP app development. Many times we hear about the app gap, which has been closing concerning the apps that actually matter (we don't need iOS/Android's 40,000 frat apps). Fitbit came not long ago, more and more banks are showing up, Dropbox hast committed to making an app...

But then you see that there are glaring omissions. While there's several examples of this, I'm going to go with UP by Jawbone as it's the one that's frustrating me more as of late. I had a Samsung Focus years ago, after that I moved to a Nexus 4 to try Android, hated it, sold it, bought a 620 and am now using a 920. During my time on Android, I found that there were MANY apps that updated daily. Literally, every single day there would be several updates. UP is one of the apps that would get regular updates on my Android. And yet, now that I'm considering getting one of their bands for Xmas, I find that somehow Jawbone still has no app for WP. Even though they were looking for WP devs in February 2014. And said 3 months ago soon we'd have an app. And the same this week. Still it's been 9 months without the effing app.

It would be as easy as maybe not updating an Android app 4 times a week and use some of those resources to develop a WP app. I know I would have been happy if some of my apps on the Nexus 4 "only" updated twice a week instead of every single darn day. Nobody's complaining about the state or polish of those apps on iOS/Android. Do they really need so many updates? Wouldn't their business be better served by making a WP app (which frankly isn't that hard to do) and augment their username - that is currently going to Fitbit's devices? I like the design of the UP better than the Flex, but I can't buy it because Jawbone still doesn't support WP.

This is something I cannot explain with logic. It does not take 9 months to create a WP app, specially not one that is fully developed and constantly improved on iOS/Android even though they really don't need improvement there. I can only explain the lack of some of these apps as open hostility towards the WP platform, there is no other explanation or excuse to take this long. Don't talk to me about market share, there's easily 60 million people using WP at this point, and yes I know iOS/Android sell that many devices in one quarter, but 60 million people is not a small market. That's sizeable. That's a business opportunity worth pursuing. I can't stand when people still use the argument that it's risky. 60 Million is NOT risky. It's a pretty safe bet. Don't think in extremes, Jawbone doesn't need to halt iOS/Android development to focus fully on WP. They just need to divert like %20 of their effort to create a WP app in 2 months. iOS/Android won't suffer, their apps are in great shape already, meanwhile, WP users will also get access. It makes zero economic sense not to do this, thus why I can only explain the situation through open hostility against Microsoft.

And you know what? It certainly makes me angry, but in the long run, I'll chose the less opportunistic platform that has been consistently keeping me safer than competitors for 4 years now. I'll keep being Windows Phone all the way until the day it dies... because they've shown more integrity overall than what I'm seeing on Apple/Google (and don't mention WP7 upgrades... inform yourself, understand kernel changes and flashing processes and accept the break was for the better, and what will allow us to have Win10 in every single hardware format).
 

N_LaRUE

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I have to ask, are you a developer and do you make apps? If so, why not make an app for Jawbone if it's so easy...

Keep in mind between Feb 2014 and now we had the WP8.1 update which did change a few things. I personally think this constant twiddling with the OS is what has stopped developers. I think most will wait for W10 now if they haven't released an app yet or updated for awhile, like Instagram.

That's just my opinion though. We have very little idea of why devs avoid WP and we don't know what's happening behind the scenes because no one tells us. All we can do is speculate and that's all. We don't have the answers and no one is taking the time to tell us.
 

ohgood

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you amswered your own question.

60 million total users ... *10% that might be interested in similar apps *5% that might actually buy.

vs
the same formula with android/ios ... but fold it quarterly.
 

a5cent

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^Using your own formula and an assumed app price of $1.99, that's still almost $600,000 in revenue. Is any company really stupid enough to leave that on the table?
 

N_LaRUE

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^Using your own formula and an assumed app price of $1.99, that's still almost $600,000 in revenue. Is any company really stupid enough to leave that on the table?

Well if they don't want I'll happily take it! :p Even if it's almost half in ?'s.

I guess the question is, how many people buy apps? What's the general percentage?

I'm curious to know what kind of money is made by ads. Since many apps are free what kind of revenue do they expect from ads?
 

ohgood

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^Using your own formula and an assumed app price of $1.99, that's still almost $600,000 in revenue. Is any company really stupid enough to leave that on the table?

I'm sure if there was $600000 profit to be made annually, yes, it would happen. unfortunately, there are other costs like development, advertising, support, that would eat into it quickly. that's the total install base of users with (we don't know) X amount added yearly for the platform.

then you look at the install bases of android or ios, and the yearly new users.

I'm sure companies have looked far down the road past the current possible profit.

10 should sway things nicely for Microsoft in this aspect, provided its an application that actually has uses on both desktop and mobile.
 

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