- Oct 24, 2013
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Hello Everyone!
Physworks has been out since November last year on the WP marketplace, but I feel it is ready for some kind of announcement after working on improving it since release.
The game is centered around completing goals/objectives on physics-based levels by using a set of provided objects to come up with an improvised solution to achieve said goals. As you progress, better and more advanced objects are unlocked, which you can use in later levels or in the recently updated custom-level (sandbox) mode.
The most notable features so far are:
There is still a huge list of features I want to add to the game over time but right now, I'm focused on upgrading the game to WP8 with MonoGame so it can take advantage of things like custom shaders, faster start-up times, etc. I'm also aiming to have the game on the Windows 8/RT store within the next 6 months.
For anyone who has already played the game, let me know what you think of it and what you would like to see added to the game in the future.
Hopefully you all enjoy it as much as I have making/updating it over the past year!
WP Store link:
Physworks | Windows Phone Apps+Games Store (United States)
The trailer is a little dated now, its from a few versions back when the Wiring system was first added, bit is still valid:


Physworks has been out since November last year on the WP marketplace, but I feel it is ready for some kind of announcement after working on improving it since release.
The game is centered around completing goals/objectives on physics-based levels by using a set of provided objects to come up with an improvised solution to achieve said goals. As you progress, better and more advanced objects are unlocked, which you can use in later levels or in the recently updated custom-level (sandbox) mode.
The most notable features so far are:
- Easy to pick up & play. Steady learning curve
- Over 70 levels of increasing complexity
- More than 65 objects to unlock
- A level editor / Sandbox mode for creating your own levels
- Wiring & Logic gate system
There is still a huge list of features I want to add to the game over time but right now, I'm focused on upgrading the game to WP8 with MonoGame so it can take advantage of things like custom shaders, faster start-up times, etc. I'm also aiming to have the game on the Windows 8/RT store within the next 6 months.
For anyone who has already played the game, let me know what you think of it and what you would like to see added to the game in the future.
Hopefully you all enjoy it as much as I have making/updating it over the past year!

WP Store link:
Physworks | Windows Phone Apps+Games Store (United States)
The trailer is a little dated now, its from a few versions back when the Wiring system was first added, bit is still valid:


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