There are no neat endings in World of Horror, a game that pays homage to J-Horror in the best way.
There are two kinds of horror: the ones where the heroes defeat the evil and get out alive and the ones where they don't. Arguably, the most satisfying from a horror standpoint are the latter. Doesn't true terror come from a place that feels claustrophobic and narrow, a place from which you can't escape?
Full story from the WindowsCentral blog...