- Apr 20, 2011
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Yeah, I was planing to get this one but thank god I try it. Otherwise I would be angry beyond belief. I hope Angry birds runs smoothly. ( Is WP7 capable of running at 60fps)
Yeah, I was planing to get this one but thank god I try it. Otherwise I would be angry beyond belief. I hope Angry birds runs smoothly. ( Is WP7 capable of running at 60fps)
Any system can run something at 60fps. It just depends what you're willing to sacrifice in order to get that performance. Considering the WP7 phones like the Focus are about equal to the iPhone 4 in terms of their ability, I wouldn't worry to much about this (unless they do a really lazy porting job, but I strongly doubt that would happen).
Isn't Fruit Ninja 60fps in IOS and 30fps in WP7?
Hahahaha, trying to get in touch with them?
What we're talking about is probably the largest problem both the Windows and Android phones are going to face in terms of gaming... Ports. iOS is simply too popular in terms of mobile game development, and the other two phone operating systems have a fractured market in terms of hardware. It's easier for a company to move their iOS title to another phone, doing a simply "good enough" port.
Hopefully once the platform becomes more popular we'll see people doing titles like "The Harvest", which are actually built for WP7 from the ground up and work great.
Yep, emailed twice but no response. We want to give them coverage and they're not interested. So silly.
Most devs are friendly and cool, which leads to previews and more accurate articles and reviews. Win-win.
iOS ports are an interesting topic. Some people would like nothing but WP7 exclusives for Xbox Live games, but that's not realistic given the small size of the Windows Phone market. Multiplatform games are important even in the console market - if people want to play Call of Duty, then your system had better have Call of Duty or it's at a disadvantage. Thus Windows Phone does need Angry Birds and Doodle Jump. But exclusives get the system noticed, so they're important too. Like you said, more WP7 exclusives will come as the market grows. Look forward to news about a new one - Tentacles - soon.
Tentacles? What's the game about? any link? =)
The doodle jump port on android was a piece of garbage so I'm wary of it on WP7 - on android it was handed off to another developer, anyone know if the original dev handled the WP7 port or not? After seeing the tragedy of the Pocket God port I'm wary to grab this one - especially at $3 for less content than the $1 iOS version, but that seems to be the norm with Windows Phone 7 for some reason.
It's a different developer. I think the port is great except for the missing themes. But the themes really aren't a huge deal, to be honest. I usually play with the default one anyway.
The doodle jump port on android was a piece of garbage so I'm wary of it on WP7 - on android it was handed off to another developer, anyone know if the original dev handled the WP7 port or not? After seeing the tragedy of the Pocket God port I'm wary to grab this one - especially at $3 for less content than the $1 iOS version, but that seems to be the norm with Windows Phone 7 for some reason.
Good to see you here, Litepink! For the folks who don't know, Litepink authors numerous Achievement guides at Xbox360Achievements.org and is a valuable member of the Xbox Live community.