09-17-2014 02:19 AM
32 12
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  1. a5cent's Avatar
    When I said "better standard" I didn't mean a more powerful standard, but I meant that I've seen that most app developers prefer using OpenGL which is why games on Android and iOS can have very textures ranging from a pixelated mess to beautiful AA'd edges.
    I think this is where you are mistaken. Android and iOS both require developers to use OpenGL. Neither supports DirectX. Because iOS and Android together make up 95% of the mobile market, 95% of developers creating mobile apps will necessarily be using OpenGL. That has absolutely nothing to do with preference. I could just as well claim that 100% of Xbox developers prefer DirectX over OpenGL. Here too, it has nothing to do with preference, it's just the right API set for 3D graphics work on each of those OSes.

    In its early days DirectX sucked (IMHO), but for most of the last decade DirectX and OpenGL have both been perfectly fine. IMHO any graphics developer worth their salt will be happy with either one.

    And again, the use of OpenGL has absolutely nothing to do with texture quality. It provides absolutely zero advantage over DirectX in that regard. The opposite is also true. You can get the exact same quality, good or bad, with either. The problem is an entirely different one, which I've tried to explain in a previous post, but I admit it's not the easiest thing to understand.

    Optimization for Windows Phone is the main problem. I hope it gets better.
    Yeah, probably, but not always. It will depend on each individual game and by whom it was developed/ported and how. It's also interesting that not everyone agrees on which games are laggy (whatever that means since it's anything but a precise description) and which aren't. I wonder if some people's devices are more prone to overheating and thus causes the SoC to throttle earlier, so as to prevent damage. IDK.

    Whatever the reason is, considering the regular release of new games for 512 MB WP devices, I disagree with the thread title claiming that the entertainment genre on 512 MB devices is "dead".
    Last edited by a5cent; 09-15-2014 at 03:08 PM. Reason: changed last paragraph
    Karthik Naik and salmanahmad like this.
    09-15-2014 02:13 PM
  2. prasath1234's Avatar
    I don't understand why people play games on phones rather than on play station or for that matter Xbox.if your into games get an iPad mini I saw the price is done 20000 price is cheap compared to iPhone or nexus 7.phone is for apps not games.
    From Windows phone
    stevemind likes this.
    09-15-2014 02:55 PM
  3. anon8855939's Avatar
    I don't understand why people play games on phones rather than on play station or for that matter Xbox.if your into games get an iPad mini I saw the price is done 20000 price is cheap compared to iPhone or nexus 7.phone is for apps not games.
    From Windows phone
    Invalid question.
    But still in answer, you can't play games on consoles and PC while on move.
    Also AAA games are time consuming which gaming nerds like us can play but most of the people can't. They just play during break,metro etc or I should say there gameplay period is 10-15 or maximum 30-45 but not 2-3 hours.
    09-17-2014 01:10 AM
  4. stevemind's Avatar
    Anyone wants seriously good games should buy a pc or a console! Its not rocket science is it? It a PHONE not a console. I play some time-wasting stuff and they play well on 630. I think the public are expecting too much , its like saying how come xbox games dont play on me phone.....duh!
    09-17-2014 01:18 AM
  5. prasath1234's Avatar
    Gaming on mobile will heat your mobile nd cause lot of battery drain.casual games are ok.not action or HD games.
    From Windows phone
    09-17-2014 01:20 AM
  6. anon8855939's Avatar
    Anyone wants seriously good games should buy a pc or a console! Its not rocket science is it? It a PHONE not a console. I play some time-wasting stuff and they play well on 630. I think the public are expecting too much , its like saying how come xbox games dont play on me phone.....duh!


    No one here is asking GTA V, watch dogs or halo 4. We want some decent games or games which runs flawlessly


    I hope age of empires : Castle siege which is releasing this week is well optimised for 512mb ram.
    09-17-2014 01:22 AM
  7. dKp1977's Avatar
    The worst is that free games offer ads. And all ads SDK are draining CPU & RAM!!!
    Yes! How dare developers demand money for the time they spend on developing apps and games? It's not our fault, if their families are starving to death, right? Please, use some common sense here. Devs have two choices:

    1) make the game paid -> people will complain about it, because they can't afford to spend 3 bucks to install an app or game on their couple-hundred-dollar devices.
    2) make the game free using
    a) ads -> people complain about data/battery usage
    b) in-app-purchases -> people complain about not being able to compete without spending
    money

    Btw, the battery draining issue you're describing is nonsense. Those ads don't drain your battery much. It's the game that does. And if you're concerned about the data usage, which is in fact very low, just turn of your internet connection.


    And concerning the complaints about the availability of games or their performance in regards of 512 MB devices. What the hell do you guys expect? Do you expect to play Destiny or Titanfall on a $200 notebook? The fact aside that there are many great games available for low budget devices, that are really running well, you just can't expect to have the very same plethora of apps available or experience the same smoothness like those of us who save their money in order to purchase a high end or at least mid range device. Next time invest some time in better research before buying into something you're absolutely not gonna be satisfied with.
    09-17-2014 02:19 AM
32 12

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