"A year ago, you were saying the same thing about Starfield and Forza Horizon 5, and nothing! By throwing out game names randomly, maybe one out of ten false rumors will be true."
please find where I said this. i never reported here that starfield or forza horizon 5 is coming to playstation (altho I personally believe they are). i was actually the one of the first people to report the specific games going multiplatform. i also said microsoft/squeenix would reveal pixel remasters at tokyo game show and they did.
i never said they wont have a production lead in exclusives. and I dont have time frames for how long games will be exclusive, so im not reporting it. if, like you say, im just making **** up, why wouldn't I make that up? you just dont like to face the realities here. you're arguing against things I didn't really say. im confused.
First of all, thank you
@Jez Corden for your feedback and sorry if I can be a bit harsh, and I know I have been! Faced with the prevailing caricature and misinterpretations, it's just that you took a bit for everyone.
But that doesn't take away from what I say in the background, you may not have explicitly said that Starfield or Forza Horizon 5 were going to fall on other consoles but you supported it or didn't contradict it when others said it. And the proof, we understand well that this is what you think and you just confirmed it. It's normal that we understand this when you say repeatedly "without exclusives", "no longer exclusive games", it validates everything else.
The main point I want to raise is the simplification and caricature that is made when you say "any Xbox game that is capable of making a good return on investment from going multiplatform absolutely will". This is a point on which I totally disagree. By saying this, you are actually saying that Xbox has a short-term logic based solely on this simple criterion. Whereas since Xbox has existed, all the choices that have been made have always been made in a long-term logic, this was again confirmed recently by Phil Spencer, and it is surely thanks to this that Xbox still exists today and that its future looks bright. A long-term logic necessarily involves the combination of several parameters such as branding, hardware, game profitability, the attractiveness of Xbox services and ecosystem, support for development studios, etc. a reflection and choices much more subtle than you suggest, a balance and a compromise to be found which is manifested for example in the choice to make a game multiplatform or not, and if so how long after, in the choice to keep a game exclusive or not( totally exclusive, short timed exclusie, long timed exclusive, ...) because other parameters have more weight than the simple short-term search for immediate profitability.
You said "I never said they won't have a production lead in exclusives". This raises another problem which is the interpretation of what you say. If you think Xbox will keep a "production lead in exclusives", that's not really what transpires from your various statements. Why not talk about it more clearly and explicitly to better convey your point on this subject? Why not list all the exclusive games released in 2024 (first and third party) and which will be released in 2025? However, there are more exclusive games than multiplatform games (especially if we exclude games already historically multiplatform like Doom, COD, etc....). Why not say that the number of new exclusive licenses that have been released is more important than the 4 small games last year. Why not say that it is important for Xbox to keep a balance between exclusive games and multiplatform games?
The other problem is that you leave too much room for interpretation: when you say for example "I can corroborate independently with our own sources that everything above is most likely true", "most likely", and we don't really know what you're talking about in the end.
I quote: "If all of this is true — and always take rumors with a pinch of salt, as plans can change — Microsoft will probably" so we have 2 conditions (if it's true and if plans don't change) and 1 "probably", basically, if I summarize, we don't know much.
The other problem is the media treatment that is done behind. Because all these "if", "probably", "most likely", etc... disappear, all that remains are certainties and misinterpretations of what you say in the end. There for once, it's not entirely your fault, it's the media, but here is what we can read, Jez Corden claims that Xbox will become full third-party publishers, Jez Corden says that Xbox will bring all its games to PlayStation, etc...
But at some point, if that's the caricatured summary of what you say, maybe it's also that the initial message lacks clarity, right?
I quote you again "What remains to be seen is how Xbox hardware can survive no longer having exclusive games as a selling point", look at what you say! "no longer have exclusives", You say that as if it were already a reality already in place. Look at how much this kind of statement is totally out of step with the current reality, basically you attach more importance to your future assumptions (which must be surrounded by lots of "if") rather than to the present and concrete reality.
Also look at how much you contradict yourself, on the one hand you say "I never said they won't have a production lead in exclusives" and on the other hand you say "no longer having exclusive games".
Do you find that clear? This marks the transition to my last point, it is often said that Xbox is not clear in its communication, etc... but what about the "insiders" and other "opportunistic commentators", who ultimately create confusion? is it really Xbox's fault?
To return to your last point, I see reality very well, there is indeed a general trend towards more multiplatform games in the video game sector in general, from manufacturers and third-party publishers, it is undeniable. But that doesn't mean there isn't a desire from manufacturers to keep a share of exclusive games as is factually the case. And to say "no longer having exclusive games", at the current rate, I don't see that happening before several generations of consoles and all that remains very uncertain.
I see reality very well, because I simply base myself on the facts, the past, the present and also the present investments that are made which are mainly focused on the PC, the cloud, gaming operating systems, hardware, mobile, TV, handled consoles, gamepass, basically towards the Xbox ecosystem. This ecosystem revolves around a common point, gamepass! Do competing consoles have gamepass? No! Are they part of the Xbox ecosystem? No! Are competing consoles a priority? No!
And exclusive games are part of the Xbox ecosystem, you seem to believe that Xbox is too stupid not to realize that completely stopping exclusive games would be a mistake for the attractiveness of the Xbox ecosystem. Of course they know it, and it has been confirmed several times. Just look at the evolution of the number of exclusive games. With the increase in the number of Xbox studios, Xbox has both more multiplatform games AND also more exclusive games than before, why not keep the best of both worlds?
Even Indiana Jones is a good example of the importance of exclusive games. Indy is a Disney license and was already planned to be multiplatform before the acquisition. It was Xbox that wanted to keep a level of exclusivity, and they found the compromise of this temporary exclusivity, which proves that it is important!
Why sign exclusivity contracts with third parties like Stalker 2, if exclusive games are not important to them, as you say? It doesn't make sense!
If I'm wrong in interpreting your words, despite the fact that you repeatedly cite "without exclusive games", "no longer exclusive" etc... I think you should question yourself by clarifying your point, being more nuanced, making fewer assumptions, being more pragmatic, taking more into account Xbox's long-term logic, not taking Xbox for idiots, basing yourself more on the reality of the facts rather than on uncertain future assumptions, paying attention to how it can be interpreted outside and on the consequences.
@kdawg :
An exclusive game is an exclusive game, no matter what. For many players, Final Fantasy or Death Stranding are PlayStation games, but that's not the case.
Regarding your other examples, they are all bad. Indy, as I explained, Indy is a bad example; it has never been exclusive. Doom is the same; it has always been multiplatform. The same goes for Outer Worlds. So apart from these 4 games, there is nothing left (2 very old GAAS and 2 little games)!
They may consider making some games multiplatform, yes, that's obvious. But to predict the end of exclusives in 2025 or even in the near future is a big step that I wouldn't take. One does not prevent the other.
For the Switch, it is a great opportunity for Xbox to port several of their historically multiplatform games to this platform. There is a lot to do. Moreover, Xbox has committed to bringing Call of Duty to the Switch. This will allow Xbox to further support its development studios, offer great games on Game Pass, and continue to provide exclusive games to the Xbox ecosystem.
Everything is a matter of balance.