Hi guys. I remember that Microsoft said that app performance should be better in WP8.1 but the app package has to be retargeted to WP8.1. As we can see the file explorer and calendar app are fast and fluid. I assume that they are not integrated part of the OS since they have splash screen.
My first question is, has any developer tried to compare their app on WP8 and repackaged for WP8.1? If you do, does it really gives the app a better performance?
Another thing that I noticed is in the podcast app, the panorama header's animation is not as smooth as in WP8. But it behaves differently in the store/xbox music apps. Someone said the xbox music app is a WP8 app because the background audio API for WP8.1 is not ready. This confuses me because the podcast app has to be a WP8.1 app because of the weird panorama animation but it also has to use the backgroud audio API. The app's performance is not great compared to the files app. Why is it like that? Any guess which OS is it targeted to?
Last but not least, I read a blog comparing Swift and Objective-C for iOS. Swift, if optimized is a lot faster than Obj-C. For Windows Phone, there's Silverlight 8.1, WinRT C#, C++ and also WinJS. I can't find anywhere comparing the performances of these different languages. Have you find any or have you done it yourself? Which one is the best in terms of performance?
Sorry if I'm not clear with my intention. There are now a lot of ways to develop for WP and I'm searching to find the best way to offer WP users the best experience on Windows Phone. I can't brag about how fast it is anymore since Android has caught up (for high end devices at least). I'm guessing if every app are optimised like these two apps, WP users can be proud again of their fast and fluid OS.
My first question is, has any developer tried to compare their app on WP8 and repackaged for WP8.1? If you do, does it really gives the app a better performance?
Another thing that I noticed is in the podcast app, the panorama header's animation is not as smooth as in WP8. But it behaves differently in the store/xbox music apps. Someone said the xbox music app is a WP8 app because the background audio API for WP8.1 is not ready. This confuses me because the podcast app has to be a WP8.1 app because of the weird panorama animation but it also has to use the backgroud audio API. The app's performance is not great compared to the files app. Why is it like that? Any guess which OS is it targeted to?
Last but not least, I read a blog comparing Swift and Objective-C for iOS. Swift, if optimized is a lot faster than Obj-C. For Windows Phone, there's Silverlight 8.1, WinRT C#, C++ and also WinJS. I can't find anywhere comparing the performances of these different languages. Have you find any or have you done it yourself? Which one is the best in terms of performance?
Sorry if I'm not clear with my intention. There are now a lot of ways to develop for WP and I'm searching to find the best way to offer WP users the best experience on Windows Phone. I can't brag about how fast it is anymore since Android has caught up (for high end devices at least). I'm guessing if every app are optimised like these two apps, WP users can be proud again of their fast and fluid OS.