In news that will surprise absolutely nobody, Ubisoft delays Skull & Bones — again

This sounds like a textbook case of sunk cost fallacy to me. This game was supposed to capitalize on the hype surrounding Black Flag. Now, I remember jumping on the Jackdaw and having the time of my life like a lot of folks. However, that was 10 years ago. A decade. One tenth of a century. Another thing that worries me is how is this game going to look? Development hell for this long? Did they find a graphics level and stick to it or have they been trying to improve the graphics too? I'm just saying I hope hope hope that this game is great. But if they "pulled the plug" so to speak, I wouldn't be upset.
 

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