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Can I ask what's wrong with 30 FPS? I know it's nice to have 60 on video games, but remember most TV is 24 or 30. That never bugs me, and if your TV is set to inbetween, you'd likely never notice it anyway.
(Honestly, inbetweening on TV shows looks weird to me.)
Huge difference between video playback and gameplay.
I understand that, but remember some systems back in the day couldn't do over 30fps not because of their own hardware limitations, but because of NTSC limitations. I remember the original PlayStation at least appearing to be perfectly smooth, and that was with the FPS limited.
Also, we've got people in the thread commenting that DR3 has appeared perfectly smooth even though it's 30fps. It's possible that the devs are only guaranteeing 30fps, not saying it won't go above. Or the TV it's playing on could be inbetweening after all.
Can I ask what's wrong with 30 FPS? I know it's nice to have 60 on video games, but remember most TV is 24 or 30. That never bugs me, and if your TV is set to inbetween, you'd likely never notice it anyway.
(Honestly, inbetweening on TV shows looks weird to me.)
That becomes a big discussion here. The human eye cant really detect more than 30fps anyway. Just like if you take a camcorder and try to record a SD video from a TV, you see all the lines in the image (interlaced display). From the start of TV, it's always been at 30fps, Even cartoons are done at 15fps (take the Simpson's for example is done at 15fps).
The only thing you might notice all overall is smoothness of the motion by getting a higher frame rate. I was a primary PC gamer for a long time before I even got into console games (even though I had a 360 for a long time from release, it's why my gamer score is so low). I'm pretty hardcore, I am at least playing a game 4-5 times a week, and for at least an hour or 2 a pop (this is with a job, marrried and 2 kids). I have played PC games at 120fps and most around 90fps, to be dead honest with you, I notice only minor differences in those vs a 40fps, under 30 is where it's very noticeable but, this would vary person to person.
This becomes the other side of it but, like everyone else, I expect a certan level of quality when it comes to NextGen games on a top end game system. I guess it's acceptable for some of the more "rushed" release titles but, it better not be like this for very long. No question, I am dispointed in seeing these top end games come out @ 720p AND 30fps, Really ?
does it stink that many of the next gen games aren't up to our (very) high standards as gamers? Sure. But, just as when the 360/PS3 came out, launch games are not indicative of what a system can do. As I've said before, go look at the launch games for each system 8 and 7 years ago... They look terrible compared to now. I still remember people saying when the 360/PS3 came out, "Why do we need new consoles, look at what the PS2 can do! Or look at this XBOX game! Wow! The graphics on the new systems are only marginally better..."
It takes time. And I think DR3 is similar to last gen's Kameo - a game initially started in a previous generation (or in Kameo's case, the N64 era) and 'ported/shoved' into a next gen hole.
I think it is all stated right here: "does it stink that many of the next gen games aren't up to our (very) high standards as gamers?"
Your expectations are too high! Enjoy it for what it is, a game where you get to kill Zombies in all sorts of cool ways. Once you allow your expectations to become too high you will always be dissapointed in the end. The OP is already dissapointed for a game that has yet to be relased. Does anyone else not think that is f^*)@d-up?
I think it is all stated right here: "does it stink that many of the next gen games aren't up to our (very) high standards as gamers?"
Your expectations are too high! Enjoy it for what it is, a game where you get to kill Zombies in all sorts of cool ways. Once you allow your expectations to become too high you will always be dissapointed in the end. The OP is already dissapointed for a game that has yet to be relased. Does anyone else not think that is f^*)@d-up?
But we are also getting those 1080p and 60fps games. Not to mention that it's still easy to reach thsoe numbers if you just make the game lower detail just otherwise, it would just be sleight of hand if they did that, though.
I guess we'll see how it plays out, pretty much everyone in this thread is getting a Xbox one (with some acceptions). When it really comes down to it, it will be how the games look, sound and play. This is the most important thing to me. If this, 720p 30fps thing is still happening 6-12 months from now, I am for sure going to see some flaws with the system. One of the key things I want this system for (same with the PS4) is 4K gaming and video as MS has said. If we are having ANY issues with some games getting to 1080p @ 60fps, How the heck are they going to do 4K @ 60fps ?
Yea, we are getting some games in 1080p 60fps but, we are also talking some other AAA tiles for Xbox and with the level of performance, it's a little disaponting...
I hope in 6 months this is not even a discussion any more but, as we have nothing else to talk about on the system now(as no one has one), the only thing we can talk about is the numbers, and yea, I'm following that trend too. From a product spec, again by the numbers, you can see the point that people are trying to get across.
I do understand some release games are normally rushed a little, so it's a possable performance issues could pop up but, I hope they are all resolved over patches...