fjtorres5591
Active member
First of all, folks, take a deep breath.
There is no seismic shock here. Honest. Take a step back and look at the facts before moaning or celebrating.
Second, define your terms: are you talking XBOX going third party completely (frosty day in the amazon rain forest), parts of XBOX going third party only, or *XBOX Game Studios* doing *some* ports.
And finally, remember that multiplatform is not in any way shape or form the same as third party. Third party is when you look at it from an outside platform and multiplatform is when you look at it from the publisher point of view. MS is a publisher so the proper term is "going multiplatform". But MS already is a multiplatform publisher.
Step back and remember that XBOX is a multi-headed creature.
First of all ABK *is* multiplatform. And at no point has MS said anything about whether that will change.
Second, Bethesda is *still* mostly multipatform. All MS has said is games will be exclusive on a case by case basis.
Third, Microsoft Game Studios as a rule puts out exclusives...with exceptions, typically for NINTENDO. Remember VIVA PIÑATA? And GOLDEN EYE?
Now, go back to the halcyon days after MS bought BETHESDA and Spencer said that they would not pull any game from its community. Implied, but not stated, was that existing *franchises* that were multi platform would remain so. But that new ip exclusives would be case by case.
Now, list platforms that matter in gaming:
NINTENDO
WINDOWS
XBOX
ANDROID
iOS
LINUX
STEAM DECK
GeFORCE NOW
LUNA(?)
and...
...okay, sony...
List how many of those platforms XBOX *already* has published games for.
Hint: all of the above.
The thing to remember is that each platform serves a distinct demographic/community. XBOX competes with NINTENDO and sony in consoles but each console has its strengths and weaknesses, reflected in their communities.
NINTENDO has its own distinct market and style of game anchored *primarily* in first party cartoony, family friendly games and ips, supplemented by third party and indie titles.
XBOX first party is anchored by Shooters and WRPGs. In fact, it pioneered the latter on console. (MORROWIND, KOTOR, JADE EMPIRE, DEUS EX: INVISIBLE WAR, MASS EFFECT, DRAGON AGE ORIGINS. ETC.) It has over the years strived to add JRPGs (Lost Odyssey, Blue Dragon, etc) and cartoony, family friendly games (KAMEO, VIVA PIÑATA, FUZION FRENZY, and yes, HI FI RUSH.)
Playstation (these days) is anchored by third person narrative action games. And licensed third party games.
There is overlap between the platforms but the communities, not so much. This is *because* of the exclusives. Exclusives *define* the platform and the community. And while there is *some* money to be made porting *some* first party games to alien platforms to reach part of their community, it is isn't as much as many think because the communities skew so differently. Yes, GTA and HALO will sell some on NINTENDO but not as much as on XBOX or PC. And they shouldn't because a big chunk of NINTENDO's community is tweens and younger.
None of the above is a secret.
Certainly not to MS, EA, UBISOFT, or...ACTIVISION.
Neither is the fact that the XBOX hardware platform is *profitable* for MS.
And no, pundits and leakers aside, it is not going away anytime soon.
Why? Nintendo and sony outsell it, right? Ah, but where? Japan is NINTENDO's stronghold and Europe is Playstation crazy. But The Americas matter too.
And so does the cloud.
There is a tendency to forget that the xcloud streams off XBOX SOC blades.
NVIDIA and LUNA stream PC games.
STADIA did neither and died.
If game streaming is the future of Game Pass and Game Pass is the future of gaming, then the XBOX *software* must remain similar but distinct from their PC cousins because it offers a *single* and predictable performance model and thus simplifies the port from console to cloud. Developers selling to XBOX are at the same time selling to the cloud.
That is valuable.
So no, no way, no how is MS getting out of hardware, regardless of what "analysts", pundits, leakers, and fanboys might prefer.
There *will* be new XBOX consoles trailblazing the next iteration of xcloud. Because there is money in the exclusives and the exclusives define the *existing* XBOX community. At the absolute worse, future XBOXes will be, like SURFACE, a fixed PC configuration for thevliving room.
Remember the Steam Box? Same concept, but with a deep catalog of existing games and a steady stream of new ones keeping it live regardless of the successes (or failures) of Sony or Nintendo. And that is the worst case. Best case is more of the same but with embedded AI hardware. Of which the Series X and S have some and Sony and Nintendo have none. Nintendo has an in with NVIDIA but Sony? Where are they going to get their AI chops? With that advantage loomimg big, why would XBOX get out of consoles? They'll hang around for another turn of the wheel. And any games they code to their AI will be by default exclusivem Just like all Wii and Kinect games were inherently exclusive.
XBOX consoles are not going away.
Remember how Spencer doesn't see Sony or Nintendo as competitors? That is because there is little overlap between the communities and the installed bases are stuck with their past choices.
The true contest is for the newcomers to gaming, the cloud, and mobile.
Porting a game or two to Nintendo, supporting existing Elders Scrolls or Fallout gamers on Playstation, even bringing Halo Infinite to other systems won't change the centrality of the XBOX software to microsoft's future just as PC And cloud support will be central.
No need to hyperventilate.
Just chuckle as some gamers on other platforms (a loud minority of their communities) pine after the XBOX exclusives. Which are going to be abundant from now on.
Will any XBOX first party game show up elsewhere? Maybe it'll be Hi Fi Rush on Nintendo, OBLIVION remaster everywhere or KILN shadow dropping next week? Or maybe nothing happens.
Maybe it will, maybe it won't. It won't be tbe end of the world either way.
It'll just be XBOX flexing its new found might.
There is no seismic shock here. Honest. Take a step back and look at the facts before moaning or celebrating.
Second, define your terms: are you talking XBOX going third party completely (frosty day in the amazon rain forest), parts of XBOX going third party only, or *XBOX Game Studios* doing *some* ports.
And finally, remember that multiplatform is not in any way shape or form the same as third party. Third party is when you look at it from an outside platform and multiplatform is when you look at it from the publisher point of view. MS is a publisher so the proper term is "going multiplatform". But MS already is a multiplatform publisher.
Step back and remember that XBOX is a multi-headed creature.
First of all ABK *is* multiplatform. And at no point has MS said anything about whether that will change.
Second, Bethesda is *still* mostly multipatform. All MS has said is games will be exclusive on a case by case basis.
Third, Microsoft Game Studios as a rule puts out exclusives...with exceptions, typically for NINTENDO. Remember VIVA PIÑATA? And GOLDEN EYE?
Now, go back to the halcyon days after MS bought BETHESDA and Spencer said that they would not pull any game from its community. Implied, but not stated, was that existing *franchises* that were multi platform would remain so. But that new ip exclusives would be case by case.
Now, list platforms that matter in gaming:
NINTENDO
WINDOWS
XBOX
ANDROID
iOS
LINUX
STEAM DECK
GeFORCE NOW
LUNA(?)
and...
...okay, sony...
List how many of those platforms XBOX *already* has published games for.
Hint: all of the above.
The thing to remember is that each platform serves a distinct demographic/community. XBOX competes with NINTENDO and sony in consoles but each console has its strengths and weaknesses, reflected in their communities.
NINTENDO has its own distinct market and style of game anchored *primarily* in first party cartoony, family friendly games and ips, supplemented by third party and indie titles.
XBOX first party is anchored by Shooters and WRPGs. In fact, it pioneered the latter on console. (MORROWIND, KOTOR, JADE EMPIRE, DEUS EX: INVISIBLE WAR, MASS EFFECT, DRAGON AGE ORIGINS. ETC.) It has over the years strived to add JRPGs (Lost Odyssey, Blue Dragon, etc) and cartoony, family friendly games (KAMEO, VIVA PIÑATA, FUZION FRENZY, and yes, HI FI RUSH.)
Playstation (these days) is anchored by third person narrative action games. And licensed third party games.
There is overlap between the platforms but the communities, not so much. This is *because* of the exclusives. Exclusives *define* the platform and the community. And while there is *some* money to be made porting *some* first party games to alien platforms to reach part of their community, it is isn't as much as many think because the communities skew so differently. Yes, GTA and HALO will sell some on NINTENDO but not as much as on XBOX or PC. And they shouldn't because a big chunk of NINTENDO's community is tweens and younger.
None of the above is a secret.
Certainly not to MS, EA, UBISOFT, or...ACTIVISION.
Neither is the fact that the XBOX hardware platform is *profitable* for MS.
And no, pundits and leakers aside, it is not going away anytime soon.
Why? Nintendo and sony outsell it, right? Ah, but where? Japan is NINTENDO's stronghold and Europe is Playstation crazy. But The Americas matter too.
And so does the cloud.
There is a tendency to forget that the xcloud streams off XBOX SOC blades.
NVIDIA and LUNA stream PC games.
STADIA did neither and died.
If game streaming is the future of Game Pass and Game Pass is the future of gaming, then the XBOX *software* must remain similar but distinct from their PC cousins because it offers a *single* and predictable performance model and thus simplifies the port from console to cloud. Developers selling to XBOX are at the same time selling to the cloud.
That is valuable.
So no, no way, no how is MS getting out of hardware, regardless of what "analysts", pundits, leakers, and fanboys might prefer.
There *will* be new XBOX consoles trailblazing the next iteration of xcloud. Because there is money in the exclusives and the exclusives define the *existing* XBOX community. At the absolute worse, future XBOXes will be, like SURFACE, a fixed PC configuration for thevliving room.
Remember the Steam Box? Same concept, but with a deep catalog of existing games and a steady stream of new ones keeping it live regardless of the successes (or failures) of Sony or Nintendo. And that is the worst case. Best case is more of the same but with embedded AI hardware. Of which the Series X and S have some and Sony and Nintendo have none. Nintendo has an in with NVIDIA but Sony? Where are they going to get their AI chops? With that advantage loomimg big, why would XBOX get out of consoles? They'll hang around for another turn of the wheel. And any games they code to their AI will be by default exclusivem Just like all Wii and Kinect games were inherently exclusive.
XBOX consoles are not going away.
Remember how Spencer doesn't see Sony or Nintendo as competitors? That is because there is little overlap between the communities and the installed bases are stuck with their past choices.
The true contest is for the newcomers to gaming, the cloud, and mobile.
Porting a game or two to Nintendo, supporting existing Elders Scrolls or Fallout gamers on Playstation, even bringing Halo Infinite to other systems won't change the centrality of the XBOX software to microsoft's future just as PC And cloud support will be central.
No need to hyperventilate.
Just chuckle as some gamers on other platforms (a loud minority of their communities) pine after the XBOX exclusives. Which are going to be abundant from now on.
Will any XBOX first party game show up elsewhere? Maybe it'll be Hi Fi Rush on Nintendo, OBLIVION remaster everywhere or KILN shadow dropping next week? Or maybe nothing happens.
Maybe it will, maybe it won't. It won't be tbe end of the world either way.
It'll just be XBOX flexing its new found might.
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