- Mar 1, 2011
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Very good detailed read. It doesn't answer every question about the internals but does a good job of evaluating what's inside.
Spec Analysis: Xbox One | Eurogamer.net
Spec Analysis: Xbox One | Eurogamer.net
The cloud computing will help with open and persistent worlds. It will also help if there is a lot of background information that has to be processed for a game.
So a game like Fable (on steroids) would more easily calculate all the different results of your actions around your game world. Right now those results are minor because the XBOX can't take too much precious processing power to do that. But if it's offloaded to servers, you could have major changes for each and every action you take. You can have complex personality changes for NPC characters. It could be huge for game AI.
Also, matchmaking could be going on all the time. The cloud could be continually analyzing who your best game matches are depending on playing style or skill. So when you're ready to play it will have your matches ready extremely quickly.
The PS4 does have faster RAM. That's a fact. But the XBOX ONE does have that RAM cache that can make up for a lot of the speed difference. Not all of it. But most of it for games.
In my opinion, the PS4's RAM speed difference won't really be seen unless we're dealing with 4k TVs. At 1080p, the XBOX ONE can still handle the speed of all the pixels on scene as fast as we need to see them.
There's also the price difference of the RAMs used.. I believ what X1 uses is pretty much cheap as dirt, while the GDDR5 is apparently pretty expensive? At least this might offset some of the bundled Kinect price on the X1 compared to the PS4.
Lol. Its not cheap as dirt. I mean its cheaper than GDDR5 but the DDR3 on X1 is not the cheapest DDR3 available on martket. Also to make up for the bandwidth difference between GDDR5 and DDR3 MS has fast ESRAM on the die. The memory bandwidth on both devices should more or less be the same. The only difference right now is the Ps4 GPU clocks in at 1.8 TFlops and the X1 clocks in at 1.2. Ofcourse both of them have not officially released this info. This is just going by industry sources and rumors.
Also want to point out... the chipset in the Xbox One is constantly being compared in spec sheets and has been confirmed that it is 100% a new custom chip.
Game consoles this time around are very weak compared to PC, even Intel Iris Pro Graphics 5200 (GT3e) are = too PS4 & Xbox One!
Sony & Microsoft are all about making money this time around so they give you basic 2013 graphics witch is better then 8 year consoles, so the average person wouldn't know the difference.
You can't compare consoles to PC's.... What games on PC look as good as gears of war while using the equivalent chipset and only 512mb of RAM? Consoles are much much more optimized.
"Gears Of War"? Your kidding right! Gears of war could run on WP8 platform almost = to Xbox 360 if they wanted too....Sorry very bad game to example.
PS...When did Gears Of War ever look good? Playing console game's @720p @30fps you would say looks good? where my PC on 27" monitor @1440p @60fps no comparison.
The only thing I see that consoles have over the PC is controllers'....this is where the PC lacks for now.
Did you even read before replying? at all?"Gears Of War"? Your kidding right! Gears of war could run on WP8 platform almost = to Xbox 360 if they wanted too....Sorry very bad game to example.
PS...When did Gears Of War ever look good? Playing console game's @720p @30fps you would say looks good? where my PC on 27" monitor @1440p @60fps no comparison.
The only thing I see that consoles have over the PC is controllers'....this is where the PC lacks for now.
There are controllers for PC. There's an Xbox controller for Windows I believe."
The only thing I see that consoles have over the PC is controllers'....this is where the PC lacks for now.
Yes a PC has performance limiting APIs and drivers. But it often simply brute-forces its way through those.A PC has all sorts of different layers between the drivers and the other parts of the operating system. A console does not have a complex driver layer and on PC, this driver layer slows down the system a lot. It's not really noticeable to the user, but without this driver layer, the hardware can become much more powerful.
The graphics in the Xbox One and PS4 are capable of much more power than most current PC builds. You do not understand enough about the console architecture and that is why you do not understand how powerful these consoles are.