My family is all sitting around playing Spaceteam for iOS and Android. We are at a family reunion with probably 4 Android devices and 25 iOS devices. I'm the only one with a Windows Phone.
I checked out the dev's website for Spaceteam and found this FAQ:
This seems to be a common refrain among developers. Unfortunately, by the time the dev makes enough money to consider porting this to WP, the fad will be over. I don't blame him one bit for ignoring WP, but it's frustrating. Is WP that difficult to develop in or port to? Why do some apps/games port quickly and others do not? Is Microsoft still encouraging devs with money?
Just curious to see what everyone thinks--especially the developers reading this.
I checked out the dev's website for Spaceteam and found this FAQ:
Will there be a version for Windows Phone??!
Not any time soon I'm afraid. I just don't have the time, resources, or experience to do the port myself and since Spaceteam doesn't make a lot of money I can't justify paying someone to help.
It's possible that in the future I will port the game to Unity or some other engine that supports many different platforms, but I have no plans to do this at the moment.
Not any time soon I'm afraid. I just don't have the time, resources, or experience to do the port myself and since Spaceteam doesn't make a lot of money I can't justify paying someone to help.
It's possible that in the future I will port the game to Unity or some other engine that supports many different platforms, but I have no plans to do this at the moment.
This seems to be a common refrain among developers. Unfortunately, by the time the dev makes enough money to consider porting this to WP, the fad will be over. I don't blame him one bit for ignoring WP, but it's frustrating. Is WP that difficult to develop in or port to? Why do some apps/games port quickly and others do not? Is Microsoft still encouraging devs with money?
Just curious to see what everyone thinks--especially the developers reading this.