Hey folks,
My name is Leo Ceballos, and I'm developing a capital ship-based space combat game for mobile devices. I'm still in deep development, but I've launched the app at an "early access" half-price of $1 (it will go up to $2 when it reaches the magic "1.0" version). I was originally going to restrict early access to Android, but the folks at Microsoft were awesome enough to give me Lumia 820 based WP8 dev kit, and I decided to put it to good use!
In Darkdawn, you command a ship of the line: a frigate, cruiser, or battleship, into combat with enemy forces. You manage shields, trade broadsides, and fire ship-to-ship missiles as you engage enemy fleets and try to find the weaknesses in their defenses. All in real-time 3D.
As it is still early access, If anyone does try it out, I'd appreciate more info about how it runs on other phones. As I said, I'm working on an 820, but I'd love to know how it handles on less (and more) powerful phones.
WP8 Store Link
My name is Leo Ceballos, and I'm developing a capital ship-based space combat game for mobile devices. I'm still in deep development, but I've launched the app at an "early access" half-price of $1 (it will go up to $2 when it reaches the magic "1.0" version). I was originally going to restrict early access to Android, but the folks at Microsoft were awesome enough to give me Lumia 820 based WP8 dev kit, and I decided to put it to good use!
In Darkdawn, you command a ship of the line: a frigate, cruiser, or battleship, into combat with enemy forces. You manage shields, trade broadsides, and fire ship-to-ship missiles as you engage enemy fleets and try to find the weaknesses in their defenses. All in real-time 3D.
As it is still early access, If anyone does try it out, I'd appreciate more info about how it runs on other phones. As I said, I'm working on an 820, but I'd love to know how it handles on less (and more) powerful phones.
WP8 Store Link