No. Pretty clearly no. He asked on phones. Phablets are now phones. It is very much an OS support qn then.
Okay ah06. If the OP was really asking: "does it really make sense for WP to support 1080p", then we all agree that "yes", it must (for phablets). I just doubt that was the OP's question. I think the question was: "can I expect a notable display quality improvement from 1080p on a device like my L920". If that was the question, then we are still in agreement that the answer is "no", as it is for all devices below 5". Even above 5" I suspect a lot of people won't give a **** about 1080p, simply because the majority of people (the normal and sane ones) simply aren't that picky. Yes, factually the human eye can make out a difference above 5", but whether that's a relevant difference is purely a matter of personal preference that we can't really argue over.
As far as I'm concerned, that part of this discussion is settled, so I will bail out here and stop adding to the confusion by responding to your comments that weren't directed at me in the first place.
:wink:
No it isn't wrong. WP SPECIFICALLY and CURRENTLY handles all devices as having effective resolutions of 800x480.
I obviously agree that WP can, under certain circumstances, show more content on devices with larger screens. After all, that is the primary purpose of getting a larger screen, is it not? What I'm objecting to is your assertion of screen resolution being involved as well.
IMHO we must also specify whether we are talking about directx apps, the web browser or the normal UI stack, because none of them render their screen content in the same way. It's impossible to make a decent argument without knowing exactly which of them you are referring to. So far it seems you've been talking about the web browser, but I'm not sure.
For the web browser, it is entirely up to the user to determine zoom factor. Each of us has a preferred font size that we are comfortable reading. Given a bigger screen, we can fit more text of that size onto it. But again, that is only due to the larger screen. Screen resolution has absolutely nothing to do with it. Replace my L920 with a 7" device @ 720p (same resolution as L920) and I'll easily fit more of any given web page onto it. Resolution is only important in terms of how sharply the individual web page elements, particularly text, are rendered.
For directx apps there will be absolutely no difference whatsoever. If the larger screen has the same aspect ratio as the smaller screen, then the rendered image will be identical. All you'll get on the larger screen is a bigger version of the same picture. Of course, an app could allow the user to configure the D3D viewport and other such settings, but that is up to the app. If the app provides such settings, then it can do so for any device using any display size at any resolution. Again, this is entirely resolution independent.
Finally, there is the traditional UI stack. If this is what you're talking about, then that warrants a post of its own, as it's by far the most complicated. Still, even here, resolution isn't what determines how much content fits on screen. Anyway, before diving into this issue, lets get the other two scenarios out of the way first, because if we don't agree on them, then we certainly won't agree on this one either.
Hoping you're with me so far, but fully expecting you to disagree. :winktongue: