100% this, well stated. MS ushered in this controversial new DRM system with a press release the weekend before E3. They were not able to advance a vision that might justify these restrictions at their E3 presentation. Then they added salt to the wound by saying Xbox 360 was for those that the DRM didn't work for. It is MS' fault, and only MS' fault, that they had to reverse course on this. Their failure will be a case study for years to come of how not to sell innovation.Ugh, if Microsoft was better at 'telling' the story and PRing their vision they might have avoided the huge backlash and not have had to reverse their vision...
But, they failed at that and now we lose some really cool things.
They have five months to make the check-in and new features optional. It's what they should have done in the first place. Make it optional, then make it attractive and people will flock to it.
And no, Rodrigo. They have decided to make it EXACTLY like this Gen. Frak the haters.
To be fair, Microsoft hasn't said if the family share system was gone or not. Microsoft could still allow family share but maybe only for downloaded titles and maybe five friends instead of ten.
I wish they gave people the option to choose if they wanted the 24 hr check in or not. For example if I am hooked up to the internet. Check my download to see that I have it so I can play without discs. But if I don't have internet and I used a disc to install make me use the disc. I wonder how difficult that would of been. This change they made almost kills the fast game switching. But luckily for me I am going to try to buy most of my games digitally so I don't lose that feature. I am also disappointed they got rid of the 10 family game share. Oh well I guess. I am glad Microsoft listened to some feedback.
This is what I will hope for. In fact, why wouldn't downloading a game vs buying a physical disc be the opt-in for the digital centric features? Does not make sense at all to completely backtrack rather than simply make physical discs behave as per usual. Even have an option per account that controls behavior of "installing" the game so that if anyone decided to take advantage of those features down the road they would have the option of transferring the license to digital. As if Microsoft didn't already have enough people irate at them, they go and do something like this to alienate the people that did share their vision.
Loss of family share sucks. Ignorance wins.
In the end, this is Microsoft's and Sony's fault. Microsoft, because they failed to tell their story properly. They should've gone out and explained the benefits of the DRM measures instead of leaving them as a side-note hidden on one of their web sites. I guess if Microsoft had dedicated a 10 minute slot or so at the E3 press conference to explain the benefits of family share, I am confident the public reaction would've been much different.
And Sony's fault for basically holding the video game industry single-handedly back. Can't really blame them for their opportunism, but at the same time it shows how afraid they were of competing with Microsoft on equal footing.
Well, now we got a Xbox 360-2. Thankfully, the 360 has been a fantastic console.
Mostly, because as we've already seen people don't use their brains fully at times.
Can you imagine the outcry if there were two sets of games and people bought the physical one expecting it to do the same thing as the digital version? People will 'run out' and go get a game from Gamestop and think, "man I can't wait to share this game with my friends online!" Then, when they get home and get it setup they try to share it and are faced with a
"We're sorry, this game isn't available to share because it is a physical copy of the game. Please purchase and download the digital version to use this feature."
People would go ape if they saw that. Even though it'd be there OWN FAULT that they didn't read the fine print, they'd still whine and complain...
but what... story? honestly i dont know what people like you expected them to say, but i always understood the purpose of this DRM 24 hours check. only because people covered their eyes and ears it doesnt mean Microsoft told you could share games with 10 persons, play anywhere, dont worry about discs and resell and give it to someone and use used games.
maybe its that other humans are too dumb to understand all those interviews with Xbox guys and news from Xbox site? because I always understood how Microsoft vision was and what they were trying to achieve.
anyway, most people always complained, still today people say "now Microsoft allows resell and play used games" like if that wasn't the case before. so again, only because some people covered their eyes and ears to some stuff, it doesn't mean Microsoft didn't say it.