andrei_1998
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- Dec 2, 2013
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I believe Windows phone Version does have collision effects (sparks,screen darkening and parts flying off .etc) What phone do you use?
I'll have to check on all of the various graphical features you all are asking about. I was under the impression those things were ported over but I'll double check and see if I can clarify this with the Dev team. I will post back when I get an answer!
Ryan don't mind about asking a question about android. Why is asphalt 8 1.57gb for android and 820mb for windows phone 8 . Dose wp has significantly less contents??
Sent from my a phone
Windows 8 version of Asphalt is over 1.3 Gigs, so i am assuming you might have seen an android tablet version of the game. (in the play store it says size varies by device)
These effects are not much of importance. If we get more frame rate and stability without those effects, its a good trade off.
Also, will GT Racing, Wild Blood, Order & Chaos Duels/Heroes come to Windows Phone anytime soon ?
Ryan don't mind about asking a question about android. Why is asphalt 8 1.57gb for android and 820mb for windows phone 8 . Dose wp has significantly less contents??
Sent from my a phone
Ok, so I've been playing this on my W8 machine at home and I just purchased a surface pro. Is there anyway to transfer my progress like with Asphalt 7?
I can only race with ghost when I'm connected to internet. When I'm offline the game crashes.
Yes, the game should sync between devices as long as you've logged in with a social log in. This way it creates a unique user ID and can transfer progress from one device to the other, as long as it's on the same platform (Windows to Windows, Android to Android, etc.).
Correct, you can only race ghosts when connected to the Internet because you need to download the ghosts. However, I don't believe the game should be crashing when offline. I'd suggest trying to restart your device after a crash happens to see if it continues. Not 100% sure what's causing that though off the top of my head.
But I don't even uploaded the ghosts anywhere... And the game already kills the battery, I don't need the data enabled...Correct, you can only race ghosts when connected to the Internet because you need to download the ghosts.
Yes, the game should sync between devices as long as you've logged in with a social log in. This way it creates a unique user ID and can transfer progress from one device to the other, as long as it's on the same platform (Windows to Windows, Android to Android, etc.).
Hey Ryan, i have a bug to report. Whenever I play the online multiplayer (World Series), in the middle of the race my car automatically hard steers to a random direction (usually hitting walls and get wrecked). This is random and happens in almost all my online matches.
Also, why is online multiplayer not divided into classes? Why do I have to faceoff against an S class when I use a B class vehicle?
But I don't even uploaded the ghosts anywhere... And the game already kills the battery, I don't need the data enabled...
As a developer I can see the reasoning behind using a "social network" - you guys get to advertise and use it as a unique Id, but as a customer it makes a bit more sense to use a windows account info since it's used for my phone, pc AND any social networks I'm connected to. BUT then I remember you guys are basically providing great touch based games...FOR FREE. Sucks for me as I don't use facebook and have no plans to startI guess Asphalt 7 only works because I created that gameloft account.
Anyway, thanks for supporting the platform.
I can't...Gameloft_Ryan said:Otherwise, you should be able to play solo races and career mode without having to be connected.
Ryan when will the next update for asphalt 8 will come? Also can you guys add a installer for asphalt 8 just like gta SA so it can be installed without WiFi ?
Sent from my a phone
I can't...