Sea of Stars sets up a huge universe begun in The Messenger

Windows Central

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The Messenger was a retro-platformer, but that was just the beginning.
Thierry Boulanger has been thinking about a shared game universe for around 25 years, he says, starting in elementary school. He's been putting this long-ruminating fantasy into game form.
The CEO and creative director at Sabotage, the indie studio behind 2018's The Messenger, said in an interview with Windows Central that for the follow-up, the developers are, of course, going to go deeper into that universe, which goes far beyond the time travel and ninjas introduced in that first game.

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