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Sea of Stars sets up a huge universe begun in The Messenger

Windows Central

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Dec 17, 2013
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The Messenger was a retro-platformer, but that was just the beginning.
Thierry Boulanger has been thinking about a shared game universe for around 25 years, he says, starting in elementary school. He's been putting this long-ruminating fantasy into game form.
The CEO and creative director at Sabotage, the indie studio behind 2018's The Messenger, said in an interview with Windows Central that for the follow-up, the developers are, of course, going to go deeper into that universe, which goes far beyond the time travel and ninjas introduced in that first game.

Full story from the WindowsCentral blog...
 

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