I'm at level 6 or 7, and all I can say is that my opinion on this game has gotten worse. For starters, everything about the PvP is bad, IMO. I was forced to play a round, and it felt like the weapon balance just hasn't been even considered. I didn't intend to PvP when I decided to try a burst rifle, but it loses most gun fights for me. That, and the car weapons are too strong, and the AI voice is REALLY annoying. I think I've done about 5 missions, and I've yet to get any sense of what the story is here. It also feels too linear. We're supposed to be in an MMO, and we get a specific mission each time, and it can all be done easily by one's self, making it the most anti-social MMO I've played. Normally, you'd see an MMO involve travel, but everything seems to be fast-travel and lonely because of it.
I don't know, I just feel like this is a game that needs another year of work or something. I just don't think that this could become good in the 6 weeks prior to launch. It doesn't feel like an MMO, it's got a seemingly aimless story, and the PvP is unbalanced. I can't find a redeeming quality to the MMO aspects.
What I will say feels good for an MMO shooter is what you can do. As one who felt like Defiance was too straightforward to be called a traditional MMO, I get the feel of WoW playing this a little, just from how many abilities I can use. I can use my primary, special, or heavy. I can throw a knife or do a traditional melee. I have my magical gun ability thing. It just feels like a proper MMO in those rare instances where a bunch of Hive enemies charge you. The one instance I felt like it was done properly was on maybe the fifth mission, when the Hive ships come in, and the people start swarming you. I liked being able to hit one with a throwing knife, shoot a bit, pop my magical gun thing, go to my special, shoot a little, go to my heavy to get the Wizard away, then back to my primary. It's not perfect, but it felt MMO-like to just start using a bunch of different things in a row like that.