Age of Empires: Castle Siege
Changelog:
Alliance Messaging
? Alliance members can send custom text messages that will appear in the Alliance Messages window.
? The Alliance Messages window will now show when players are promoted, demoted, kicked, or joined.
Expanded Age 8 Content
? Silo, lumberyard, mill, farm, and Hall of Heroes have an additional upgrade level at Age 8
? Infantry, Spearman, and Rams now how an additional upgrade level at Age 8
? All heroes have an additional upgrade level after upgrading the Hall of Heroes to Level 4
? Caltrops, archer towers, and guard houses have an additional upgrade level at Age 8
Anti-exploit
? Measures have been implemented to make players attackable even if they are online if the system detects that they've spent a significant amount of time logged in.
Stability
? Fixes for crashes when visiting castles, viewing replays, and at the end of battles
? Fixes for crashes when using certain heroes or abilities
Gameplay
? Towers will now attack units even if only part of the squad is in range of the tower (the ?flame tower? bug).
? Cavalry will get in at least one hit when they catch up to a unit they are chasing.
? Joan of Arc will now convert all members of a squad instead of just the units in range.
? Traps can now be placed under decorations.
? Belisarius no longer fires arrows when using Undermine.
General
? A warning will occur on phone if pressing the back button would exit the game.
? Fix for notification settings sometimes not being saved.
? Fix for siege towers sometimes not showing a death animation.
? Fix for building getting stuck if UI buttons are pressed while a building is being moved.
? Fix for troops on walls appearing in front of instead of behind adjacent towers.
? Fix for some unit colors not changing when units die or get converted.
? Fixes for missing ambient audio sounds.
? Miscellaneous graphical and UI polish.
Link:
http://www.windowsphone.com/s?appid=179cc09c-7d37-4281-b85e-602187b7d032