FFT have the problem with memorycard too, Il'l update to 6 save slots( Next EmiGens update) and add support to original BIOS to increase compatibility.
When I download ff7 (disc1) It gets to approximately 10 % and then just quits out of the app
Edit: after retrying 10 times not only does it crash the app, this time it made my lumia 920 vibrate non stop so I had to turn it off
I know ff7 should work so what am I doing wrong? The file is .bin and it's about 700 mb, is this a normal size?
are you downloading it in IE or in the app? Cause you need to do it in IE for it to work.
You've done everything right, just there is a problem with the SkyDrive API with large files. So browse to your SkyDrive on IE and go to the file, click on it so it starts the download, let it finish and it will ask to use EmiPSX to open it. Give it a minute or two and it should load up, then you will be able to open it from the internal memory after that.
thanks for explaining! I was finally able to get something running (gran turismo) going to bed now! I'll be testing all day tomorrow!
Hi, responding your suggestions:
1 - I'm finishing a update where I've restored the original resolution (the original code was reducing all resolutions to 320X240)now still need to deinterlace to get full height. This makes the image better with image stretch done by the GPU for all PSX resolutions - this is all on image messing for while.
2 - I've changed to gray( the blue is the original on DIrect3D apps, and I had not changed), I can add this as a option but the best ways will be implement a color picker (not now).
3 - FPS is too variable and 4xPS would make hard to see. I've changed already to 2xPS but it is there just for testing, I will remove it on future.