DoctorSaline
New member
You can't bring Apple into this argument. They have carved out a market of their own, a market which is perfectly happy to buy their over priced iPhone. They won't budge but they also only form the 15% of global share.
As for Motorola, yes they were a company who were losing market share and they needed something to draw attention to themselves. And they did. They certainly did. Every review website mention them as an alternative budget phones while reviewing lower priced phones. Even we, people at wpcentral forums are comparing them to upcoming Nokia phones. Couple that with the might of android ecosystem behind them, I can certainly see them doing better in future.
As for dedicated imaging team, their worth is rather proven in flagships like 1020, 1520 and 930 with pureview technology and even there they ruined it with their decisions to not put SD slot and last year chipsets while pricing them as high as same year's flagships.
About China and local OEMs being sold in regions with low cost, you need to know that Microsoft's push with low end phones is exactly meant for these regions. And it isn't like Nokia manufactures its phones in America. Nokia have factories in China as well like every other OEM. Now, this is a market where even Samsung has taken a Year on year loss in Q2 2014 because of Huawei, Xiaomi, Lenovo and other local manufacturers while Huawei has increased 10% year on year share in market. Now the budget phones of these companies won't come with any omissions at all if you look at their product portfolio. Also, the verge's article on Samsung's YoY loss in Q2 states that "Samsung is a company which build its recognition and market share on releasing high spec'd phones with better benchmarks and better screens at a lower price than their competition." Now tell me why can't Microsoft Mobile do the same particularly when they are trying to fight in this cut throat segment and region.
About RAM, I admitted that 512 is more than enough. And I know that iPhone 4s has 512MB RAM but, casual games like subway surfer and temple run 2 don't take months to launch in App Store only to have a 1gig RAM moniker and then again take months to finally be compatible with 512gig.
Truth is we can go on and on but fact is what I'm suggesting is bold and a little reckless but it might earn them market share and then some recognition. Or they can go the way they are going for last three years.