undisputed n00b
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- Apr 27, 2012
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Not to be insulting, but if you're a geek who always wants the newest thing, wouldn't you be buying a new phone soon anyway? Even ignoring the upgrade to WP8, you'd have to assume that your Lumia 900 wouldn't be the "latest tech" in two years....
My .02 - WP7.8 will be WP8 Lite. The same apps will run on both with the exception of a few WP8 only. Your single-core 512MB device will run much better with 7.8 than it ever would have with 8. RIM and Apple both upgraded the software on devices beyond there processing capability. it sucked. I downgraded back when possible. Apple actually made downgrading impossible, that really sucked.
WP7.8 = WP8 - obvious hardware features that current WP7 devices dont have.
What I don't get, because I'm not a developer, is how much effort is it to take a Windows 8 or WP8 app and get it to run on WP7?
Didnt Joe Belfiore say WP8 apps will run on WP7.8 devices?
Didnt Joe Belfiore say WP8 apps will run on WP7.8 devices?
I don't mind not getting ALL the new apps. Anyone buying any piece of technology should assume that some applications will eventually be too complex for the hardware that they own. My issue would be with a situation where NO new apps are developed for WP7.
Like if, say Instagram for example, came to WP8 and it didn't work on WP7. Or Angry Birds Space. Those apps work on current hardware, so I'd expect them on my current hardware. I wouldn't expect a complicated new game that comes out in January to work, because it requires new hardware. But all basic apps should still work. I'm worried that we'll be faced with a situation where not a single WP7 app is released from this point on.
Games will be the grey area. I would imagine that there will still be things developed for 7 since that will still be the majority but since 8 has native code/Direct X games will not hang around long on 7. I still don't see a reason why there wouldnt be new apps for 7 at all though.
No, we won't see any custom ROMs. The bootloader to WPs are iron clad. There are currently only 3 existing WPs with unlocked bootloaders.But the positive side would be that we'll likely see ROMs coming out if we want to risk upgrading on our own.
As a professional multi-platform mobile developer (iPhone/iPad/Android/WP) I can tell you after attending the summit today I have no plans to suddenly just "drop" support for my existing WP7 apps. Even though iOS 5 has been out for almost a year, we still target iOS 4 since 7 or 8 percent of our users are still on it (even for new projects). And Android's a mess, we still target 2.1 since it's still 20% of the market...
So just because a new version is announced doesn't mean every new app will only target that version. As long as WP7 market share is even a significant fraction of WP8's, it makes more sense to write an app that both platforms support. Remember that apps are going to get compiled down to native code for WP8 in the cloud, so I can write a WP7 and still get the performance benefits on newer phones.
As long as you're writing apps in C#, the main difference from what I gathered is the change from Silverlight XAML to Win8-style XAML for the UI (which is really a tiny difference). If developers want to write a WP8 app, they can still use the majority of the codebase to make a WP7 app. This is what I do with iPhone/iPad apps -- 90% of the code is the shared (the back-end); the UI code differs between the two.
The app situation is the only thing that will be a problem here. However, it's a potentially huge problem.
As a professional multi-platform mobile developer (iPhone/iPad/Android/WP) I can tell you after attending the summit today I have no plans to suddenly just "drop" support for my existing WP7 apps. Even though iOS 5 has been out for almost a year, we still target iOS 4 since 7 or 8 percent of our users are still on it (even for new projects). And Android's a mess, we still target 2.1 since it's still 20% of the market...
So just because a new version is announced doesn't mean every new app will only target that version. As long as WP7 market share is even a significant fraction of WP8's, it makes more sense to write an app that both platforms support. Remember that apps are going to get compiled down to native code for WP8 in the cloud, so I can write a WP7 and still get the performance benefits on newer phones.
As long as you're writing apps in C#, the main difference from what I gathered is the change from Silverlight XAML to Win8-style XAML for the UI (which is really a tiny difference). If developers want to write a WP8 app, they can still use the majority of the codebase to make a WP7 app. This is what I do with iPhone/iPad apps -- 90% of the code is the shared (the back-end); the UI code differs between the two.
What about the new start screen?
I hate it. Every picture I've seen looks absolutely horrible. What happened to uncluttered, simplistic, Metro? To me, it looks like two columns of elementarily-large boxes that will look absolutely horrific on anything larger than 3.x inches.
I'm seriously laughing at the people in this thread complaining about this. Did you magically expect your phone to have an NFC chip and a higher resolution?